There needs to be a reason for players to stick around and grind games in coh2. Thats how modern online gaming is nowadays. Games that don't use this concept will plummet in playernumbers because other games are pulling them in. 10k active players is not really good when you are supposed to be one of the leading RTS developer. So yeah thats why i understand the need for them to work on some kind of system to keep players coming back to the game other than just having fun.
Ofcourse i think there are some elegant solutions to keep pleople grinding games with a supply system without going pay-to-win. It is just a matter how gready Relic wants to be. As i said Relic has done shitty work ever since coh1 so im sceptical.
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