Panther is a terror of the battlefield and has always been, nothing has changed that. Huge, HUGE frontal armor and amazing speed means it will always find a place to be built. Brummbar has amazing AI if you attack ground, and it has a crew stun / deflect dmg mechanic that no other howitzer-type tank has, making it good for supportive AT too.
The way I see it, t4 is a premium where, if you can afford it, you get tanks that are one step above your opponent's.
Panther is a joke of the battlefield.
Post patch SU76/SU85 does 200 pen, Jackson do 240 with 200 damage, Firefly do 260 pen with 200 dmg + extra rockets damage. And guess what, they ALL have 60 range.
Now you have Churchill that soak up damage like nothing.
Panther's 320 armor is not magical anymore.
Comet is faster in terms of speed.
Brummbar attack ground is one thing, when you click on a target and it doesn't hit is an issue that needs to be fixed.
And the projectile is as slow even if you attack ground. |
IMO Ostheer panther is current underwhelming or overpriced.
(Strictly Ostheer panther, NOT OKW version)
or generally Ostheer T4 compared to T3.
1) Panther
it cost 175 fuel itself and 45 extra for tech, if you rush it ignoring T3
as a dedicated inf tank, which it is not supposed to be, Brummbar should do the job
as a General medium tank, it doesn't kill infantry reliably, only armed with that pintle MG.
For that we have much cheaper Panzer IV and Call in Tiger that do MUCH better (especially after Tiger gun pen buff)
as a dedicated tank destroyer, the gun fires too damn slow, penetration is meh for that RoF. Range is only underwhelming 50. Damage is also same as others: 160. In short, DPS is too low.
For that we also have spammable StuG G, with much better RoF and same Range.For the same fuel cost, you can nearly make 3 StuGs.
Prime example: Churchill. StuG does the job much better.
as frontline unit, the armor is meh now that we have SU76, self spotting SU85, Jackson, Firefly.
Suggestion: Panther needs a cost decrease, or slight buff on its gun.
-- Either increase the range to 60 as other allied TD,
-- or increase RoF so it doesn't look like shit in front of StuG and SU,
-- or do 200 damage like Jackson, since it fires so slowly already.
Right now there isn't much reason to get panther when you can spam StuG, or mix with Panzer IV/Ostwind, or Tiger.
2) Brummbar
it cost 160 fuel itself and 45 extra for tech, if you rush it ignoring T3
as a dedicated inf tank, it SUCKS.
The DPS is simply too unstable. Sometimes it hits and kills half the squad, sometimes it doesn't hit anything at all, this is somewhat dependent on the Geometry and where the projectile lands.
Seems like the pintle MG kills even more than that 150mm gun.
Right now Panzerwerfer is much more reliably than Brummbar, assuming you have no access to T3
as a General medium tank, it lacks mobility.
as a dedicated tank destroyer, which isn't supposed to be. (even though in game description, Relic writes, "150mm gun can smash through everything, even tanks")
as frontline unit, the armor is only 260. now that we have SU76, self spotting SU85, Jackson, Firefly.
The chance of not getting penetrated is negligible.
Suggestion: Brummbar needs its gun performance fixed, or slight buff on its weapon or survivability.
-- Fix the projectile travel velocity like ISU or any other tank so it hits the target.
-- Either increase the range of its gun + slight penetration buff,
-- or Increase RoF
-- or give it health/armor buff
Again there isn't much reason to get Brummbar when you can get Ostwind as dedicated AI
or general medium Panzer IV that can fight tanks, or Tiger.
3) Panzerwerfer: Good Spot |
Axis Random team vs Allies AT team
KT + vet 5 KT, Stuka, Sturmtiger
from StuG, Ostwind to Panzerwerfer Panther Brummbar
vs
120mm Mortar, ML20, T34/76 Spam
Commando, Anvil Churchill + Churchill Croc
Lots of action, truly fun to watch
gg |