Fighting positions are a must have on maps light Faymonville and Arnhem. They give you free grenade dispensers, which ensure that buildings cannot be used by enemies. They are also useful on 2v2s to lock down a fuel point (don't need RE in them for this job).
The mine though, is the best part of the changes. USF NEEDS the cheap anti-everything mine to help themselves transition into the defensive lategame their fragile units demand.
Profile of comm_ash
Signature
Post History of comm_ash
Thread: Mines and Americans.16 Sep 2015, 05:38 AM
In: COH2 Balance |
Thread: Bring back the Kangaroo!16 Sep 2015, 04:50 AM
I'm sorry, I don't like Cancer with my tea. In: COH2 Gameplay |
Thread: 6pounder(57mm) = 75mmPak ?14 Sep 2015, 20:28 PM
The Pak40 and 6lber are functioally identical, with several differences. 1) 6lber has +50% accuracy. 2) 6lber has a lot tighter of an arc. 3) 6lber has "rapid maneuvers" instead of TWP. I would like to see it cost at least 300mp to justify it's firepower (no unit should be cheaper than it performs). The correct fix would be for Relic to fix UKF's bleeding problem. They are already looking into this with the tech cost mp changes. In: COH2 Balance |
Thread: T-34/76 Viability 12 Sep 2015, 21:25 PM
If you are fighting infantry, don't bother shooting. Just go for the crush. If you are fighting armor, you typically want a 2-1 advantage. I typically skip this tank, but using it as an ambush vehicle is probably best. Advancing over open ground is typically a bad idea vs. Shrecks. |
Thread: Give Panzergrenadiers Toggle Panzerschreks Ability12 Sep 2015, 21:14 PM
It's not really true though. You have access to paks and 222's for munition free at, and tellers for munition at. Panzergrenadier shrecks are just icing on the cake. Look at it this way, usf, ukf, and soviets can deal with early flack tracks, luchs, and pumas with AT guns. Shrecks are not necessities. They are luxury support weapons that are quite situational. In: COH2 Gameplay |
Thread: Vickers VS Bren LMG12 Sep 2015, 20:50 PM
I believe the bren has more firepower against infantry, and the Vickers is better against light vehicles due to its Rate of fire. Don't quote me though,I need to look up the stats. In: UKF Strategies |
Thread: Give Panzergrenadiers Toggle Panzerschreks Ability12 Sep 2015, 20:43 PM
The whole idea behind upgrades is that they are supposed to force the player to make decisions. Do I want bazookas for more AT the expense of my squad's AI firepower? Do I want smgs for more close range firepower at the expense of other ranges? The problem in coh2 is that not enough upgrades have enough drawbacks. G43s and lmgs will always increase the dps of the squad at all ranges, which makes them brainless. There is literally no reason not to upgrade lmgs, besides opportunity costs (which all abilities and upgrades have). The real issue is that coh2 is not consistent on forcing player choice. Lmgs have no drawback, but smgs will always make a squad lose firepower at other ranges. Anti-tank issues are currently one of the well designed upgrades that force you to make a choice between a great AI squad and a great AT squad. As a result, we artifical feel that some upgrades are underperforming in comparison to the more brainless ones. We want more thinking in strategy games, not less. In: COH2 Gameplay |
Thread: LMG Engineers?12 Sep 2015, 17:10 PM
If you upgrade the engineers with 2 vickers/ brens before you unlock heavy engies on them, they can have 3 lmgs. They also gain 1 armor, for a total of 2. For comparison, Shocktroopers have 1.5 armor. I believe they gain better repairs too. Their big, and I mean big drawback is their speed. If you throw a grenade, they have to retreat. If you have a tank, or any AOE weapon, they become kind of worthless, because they can't soft retreat easily, and armor doesn't help against explosives.. In: COH2 Balance |
Thread: UKF: Apparent Weaknesses and Deficits12 Sep 2015, 05:07 AM
I believe MG42 has more DPS at extreme close and far, but Vickers has more damage at all middle ranges. MG42 has more suppression for sure as well. There was a chart, I'll see if I can find it. In: COH2 Balance |
Thread: UKF Emplacements Redesign11 Sep 2015, 23:06 PM
OKW have really no flame damage weapons so you can't rely on flame damage. As much as people don't like it when people say this, see COH1. Emplacements could be over-repaired which is a far better mechanic than brace since it slowly wears down a little and gave them a HP increase temporarily but not a get out of jail free card like brace. But thats just it. Brits are supposed to have the option to be mobile, but Relic forgot to give them a mobile indirect fire support option. Without any choice other than the mortar emplacement, Brits are FORCED to build at least that on many maps. As a result, they end up defending that position, and having no choice but to attack the enemy mortar position (which is hard for such a cover oriented faction. Mortars and LEIGs hard counter brits, due to their reliance on cover. At the very least, the mortar emplacement should have these changes so that light artillery can't just roflstomp brits. In: COH2 Gameplay |
397128397117395969394353394342394320394315394193393830393695
Latest replays uploaded by comm_ash
Livestreams
52 | |||||
73 | |||||
22 | |||||
8 | |||||
4 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1772443.800+4
- 2.520216.707+17
- 3.68672504.733+2
- 4.1534535.741+3
- 5.388251.607+9
- 6.16160.729+6
- 7.216126.632+1
- 8.517330.610+1
- 9.251139.644-1
- 10.368196.652+6
- 1.2174901.707+4
- 2.11924.832+2
- 3.26988.754-1
- 4.26389.747+3
- 5.446297.600+1
- 6.284124.696+12
- 7.224107.677+3
- 8.214109.663+1
- 9.16258.736-1
- 10.957512.651+6
- 1.1460740.664-1
- 2.466195.705+15
- 3.426130.766+2
- 4.358218.622-1
- 5.474216.687+4
- 6.818467.637-1
- 7.11952.696+3
- 8.484229.679-1
- 9.567419.575-1
- 10.495335.596-1
- 1.354170.676+1
- 2.346157.688+1
- 3.338104.765-2
- 4.897246.785+5
- 5.588254.698+10
- 6.698336.675-2
- 7.937584.616+3
- 8.939429.686+1
- 9.273136.667+10
- 10.1509995.603+9
- 1.28401025.735+2
- 2.546194.738+27
- 3.506159.761+17
- 4.934376.713+4
- 5.1360445.753+14
- 6.1715873.663-1
- 7.917379.708+4
- 8.535310.633+24
- 9.631379.625-1
- 10.1333506.725+5
- 1.30571503.670+28
- 2.340175.660+5
- 3.251123.671-1
- 4.22273.753+5
- 5.529386.578+4
- 6.855493.634+6
- 7.177101.637+5
- 8.1308788.624+3
- 9.449333.574+3
- 10.21801362.615+3
- 1.781375.676+10
- 2.478284.627+1
- 3.434170.719-1
- 4.16556.747-1
- 5.357265.574-1
- 6.10531.772-1
- 7.480243.664+1
- 8.25490.738-1
- 9.643391.622+6
- 10.244150.619+6
- 1.346135.719+1
- 2.730386.654-1
- 3.322177.645-1
- 4.936700.572+3
- 5.1255742.628+9
- 6.656488.573-1
- 7.446351.560+8
- 8.460320.590+2
- 9.578390.597+8
- 10.266156.630+1
- 1.1833774.703+9
- 2.476220.684+14
- 3.73682731.730+4
- 4.1383535.721+2
- 5.4172939.816+19
- 6.576283.671+8
- 7.394121.765+2
- 8.657206.761+12
- 9.583324.643+1
- 10.14962.706+10
- 1.1479640.698+1
- 2.20349.806+6
- 3.16121158.582+2
- 4.698436.616+4
- 5.663345.658+9
- 6.526285.649+3
- 7.17768.722+3
- 8.19011281.597+5
- 9.667255.723+4
- 10.378206.647+3
- 1.488177.734+6
- 2.506212.705+8
- 3.646294.687+4
- 4.24669.781+1
- 5.698308.694+3
- 6.255115.689-1
- 7.842381.688+1
- 8.1183850.582+1
- 9.306154.665+1
- 10.526233.693-2
- 1.422176.706+6
- 2.338155.686+1
- 3.675312.684+6
- 4.15140.791+3
- 5.379184.673+10
- 6.236221.516-1
- 7.738304.708+1
- 8.1702827.673+4
- 9.1474808.646+4
- 10.243215.531+3
- 1.25979.766+10
- 2.35081729.670+9
- 3.2025686.747+29
- 4.1087410.726+1
- 5.603164.786+4
- 6.396150.725+27
- 7.694282.711+3
- 8.18988.682+12
- 9.19930.869+8
- 10.179102.637-1
- 1.26471442.647+3
- 2.276165.626+3
- 3.460191.707-1
- 4.18493.664+1
- 5.745328.694+2
- 6.402175.697+11
- 7.7421.779+2
- 8.285128.690+8
- 9.191111.632+5
- 10.479202.703+3
- 1.30911001.755+5
- 2.642336.656+8
- 3.9316.853+16
- 4.695400.635+5
- 5.346148.700+5
- 6.255101.716-2
- 7.446162.734+6
- 8.687234.746-1
- 9.1160710.620-1
- 10.205112.647+5
- 1.12191049.537+3
- 2.403313.563+2
- 3.851721.541+5
- 4.15865.709+5
- 5.332246.574-1
- 6.13887.613+3
- 7.463299.608+2
- 8.482333.591-1
- 9.679536.559+2
- 10.422316.572+2
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
- 1.20141083.650+9
- 2.569354.616-1
- 3.427271.612+2
- 4.1676922.645+1
- 5.10136.737+4
- 6.434208.676+3
- 7.11649.703+7
- 8.189101.652+1
- 9.20968.755+7
- 10.288121.704-1
- 1.754286.725+2
- 2.21590.705+18
- 3.16948.779-1
- 4.603178.772+3
- 5.981427.697+3
- 6.1010554.646+1
- 7.324127.718+12
- 8.359155.698-1
- 9.1426713.667+1
- 10.36059.859+2
- 1.568415.578+2
- 2.776618.557+6
- 3.232122.655+2
- 4.398285.583+1
- 5.311206.602+2
- 6.194157.553+10
- 7.13347.739+3
- 8.239169.586+5
- 9.250135.649+1
- 10.197159.553+1
Data provided by
Relic Entertainment
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1232
uploaded by XXxxHeartlessxxXX
Board Info
907 users are online:
1 member and 906 guests
Rosbone
Rosbone
1 post in the last 24h
8 posts in the last week
38 posts in the last month
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM