Don't assume im cherry picking when i watched the whole game. Im giving an analysis of your criteria of how you used the mg42s in that game, do you recall how many mg42s you made and how many you lost and had to replace? Also, dont forget you played a 2v2 and not a 1v1 in this game. Also u used 3 mg42 bulletins and not the standard mg42. Just want to make sure readers are clear on the criteria u used which makes a difference in your conclusions
Suggestion to play 1v1 with no mg42 bulletins but against a player with your equal skill level, thats the true test here, none of this random allies average/noob player testing
the team that game was a top 100 team iirc, it would be a disservice to call them noobs or average. you are cherry picking because you only mention the 3 losses and not mentioning the many times my mg42s performed to expectation in suppressing multiple squads, and being able to relocate and continue suppressing after they get smoked. also please note that the 12% increased fire rate only makes a difference in one situation where the entire enemy squad is in yellow cover, in which case the mg suppresses at the very end of the first burst instead of the very beginning of the 2nd.
also id like to just post this for those of you guys saying mg42 suppression is inconsistent
Firing at Far range = 1.15 Second (73% of the first burst done)
Firing at Mid range = 1.04 Second (52% of the first burst done)
Firing at Near Range = 0.94 Second (40% of the first burst done)
Time to suppress a squad in yellow cover: (0.5 modifier)
Firing at Far range = 4.65 Seconds (46% of the second burst done)
Firing at Mid range = 3.66 Seconds (5% of the second burst done)
Firing at Near range = 1.89 Seconds (80% of the first burst done)
courtesy of pherrera