i just thought about your "way those gamemode works" thing.
one thing i absolutly hate is how static they are. for example you got 17 cap points (including vps) on angoville, with a 50/50 distribution means you need to cap 8 points.
most 4v4 maps got roughly the same amount of caps or even less which means per player you need to only cap 2 points.
there is no strategy diverstiy in which way you cap and evreything is pretty static which encourages arty spamfests. 1v1 and 2v2 are just way more "mobile" and flexible how the maps are played
+1