vs okw u dont need to predict ur apponent move,KT and JT slow and big enough to target,secondly how about okw trucks ? hard to predict?! |
I'm guilty of not being complete sure how much it would affect shots at long distances. But since i'm taking out the 50%damage i thought making it more precise and agile would be the better direction.
An increase in range should be in line with how the other Howitzer works, and obviously it should apply to PS.
So the unit is useless between vet1 and vet 2 in your opinion? 50% native increase damage is just an overkill and we don't need this kind of things in the game. Being able to 1 shot medium tanks every 40s is not enough for you ?
I can't remember exactly how Cruzz change it, but i'm pretty sure the %50 damage was removed on the Kappatch. I just put some random buffs cause i don't think that a +33% range like the other Howitzer should be good.
agree |
Maybe you should add some Soviet games to that Axis heavy playercard because you got everything right, except that the B4 comes at 8 CP.
And more IS2's you say? Don't worry, the unthreatened Jagdtigers will dominate every game from here on. Finally we can have true, 100%, Axis dominance in 3v3 and 4v4. It warms my heart.
8cp yap,but 4cp difference in most case stuka comes too late(i meant 2v2) because 1n 4v4 late game comes early .i ask this question again and again to all(do u agree remove buff isu,JT,B4 ? ) |
What about those ones who don't understand that once VP runs out, it doesn't matter how many repaired tanks they have
agree |
OKW supertanks are a balance nightmare. KT & JT should be single-use only, and doctrinal, and the jagdtiger shouldn't be firing through geometry at all
Until something like that happens, any arguments against the B4 won't have a leg to stand on
do u agree to remove jt buf and isu buf and b4? |
If the B4 gets nerfed the whole Counter Attack commander will never see daylight again.
Those of you who cry for a nerf, how do you suggest Allies to effectively counter Jagdtigers in the future? The B4 is already hard countered by any Ostheer player with a Stuka commander.
If the B4 gets nerfed the Axis won't have to have an Ostheer player prepared to get a commander with Stuka Bombing Strike = more Tigers. IMO a nerf to this unit will be the last nail in the coffin for Allied 3v3 + 4v4 play.
more tigers=more is2........yes u can counter heavy tank, no problem,but u said jt? do u know jt prepare at 13cp but b4 6CP!
its bit too early, and bombing stuka 12CP! heh gl |
most allies players are in stress in 4v4 to dont lose map early and fucked up lately so maybe they dont think what they say through the game,although most impolite players and some one who talking a lot and expect 1player do all in game are noobs as them self. play as allies in 4v4 need good arrangement to win and special doc like b4,isu,air born p47. |
i was thinking to make post about b4,fortunately some guys did it.i wanna say to relic to fix b4 as its value.coh2 is a strategy game and the game of macro but some weapons like b4 disturb it,it can easily destroy anything(squad,tanks,heavy tanks,building) without macro or game play like isu!my suggestion is decrease its damage or available it at least 10cp and 100fuel to build it..... |
just too expensive to equip! |
yeah unfortunately in this patch zero arty has some limited to counter b4,and more soviet player use this hammer.if the other mate was wehrmacht we didnt have problem,he can easily recon and destroy it by stuka bombing like luftwafe,jaeger armor....but 2okw have some weakness |