I mean... it would be a huge 180, but the weapons should be the same and the units themselves should be where the accuracy and cooldown (etc) stats come from. Doesn't that make sense?
Don't fix what isn't broken. It makes sense but do you really want relic to spend their little manpower on overhauling that for no real change?
Alright I will be the first person to ever say this but the new partisans are OP. I've been using the for the past few games and they are monsters.
They are too cheap for how effective they are, only 210 manpower. They consistently kill ass grens and sturmpios, and with vet the become monsters. I think the performance may be fine, but they definitely need to be at least 250 manpower.
Flamethrowers are brutal now. Especially to buildings, they wipe those so fast. I tried pio spam, it worked out okay.
Partysans are awesome now, they feel like 4 man shock troops with cloak and molotovs. You can spawn them next to team weapons and there is no chance for them to escape in time.