Ghost barb wire? Wiring all green cover? Circle-ghost-wiring fuel and muni points? Wiring building doors? Ghost-wiring retreat paths?
Sorry, its l2p, barb wire can change whole match.
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Post History of Jadame!
Thread: Barbed Wire23 Dec 2015, 07:21 AM
In: COH2 Balance |
Thread: Red ball 4vs4 23 Dec 2015, 05:04 AM
Losing 3 man sturms to brit arty and then 3 man volks to mortar shell, both on retreat. RNG is bane of my existence. But we were axis. Even almighty RNG cant beat axis. p.s. In: Replays |
Thread: =★= vs Randoms22 Dec 2015, 17:31 PM
Yeah i meant in general. If you ever get double usf left vs serious team as allies you are beyond gardened. In: Replays |
Thread: =★= vs Randoms22 Dec 2015, 16:49 PM
Limited resources as well and allies often gardened by bad starting positions (double USF on left open side for example). Also when soviets don't go armored assault this happens. 34-85 could easily won that game, but i guess you know that without me. In: Replays |
Thread: Random 4's vs Jadame & Friends20 Dec 2015, 23:18 PM
Thats the conclusion. In: Replays |
Thread: how to counter double okw as allies in 2vs2?20 Dec 2015, 20:40 PM
T2 play works well with soviets - build about 5 mg's. This. In: COH2 Gameplay |
Thread: Random 4's vs Jadame & Friends20 Dec 2015, 20:22 PM
Don't play as brits then? I was testing them after last patch buffs. In: Replays |
Thread: Random 4's vs Jadame & Friends20 Dec 2015, 19:02 PM
Another proof how useless brits are. Mines win the games tho. In: Replays |
Thread: Sherman Firefly20 Dec 2015, 12:23 PM
The Firefly is not cost efficient for a 1v1. It's basically a 4v4 unit when you're likely going to have an excess of resources to burn. And since FF is SITUATIONAL unit which only COMPLEMENTS brit AT. Stop it, FF is not intended to be useful in every matchup on every map and in every situation. No one likes facing TD with the ability to one shot tanks. Yet, that ability to one-shot tank is the only justification for the firefly's impractically high price. Speak for youself. Jt, elefant and pak43 were in game forever as well as pak walls. If you lost your tank to FF its not because "omg op/bad design nerf plx" its because you were outsmarted and outplayed. FF offers counters to threats allied armies struggle to counters such as 17 target-size predator-cloak jp4 and blitz-away from everything panthers. If you take away FF ability to burst tanks in exchange for DPS increase/cost decrease, it would not become useful because you imagine it should, but directly opposite. Besides there is zero reason brits with their beefy tanks should have jackson clone. Especially in 1v1. In: COH2 Balance |
Thread: 2v2 randumb is for masochist20 Dec 2015, 09:41 AM
He wants to rek people. In: COH2 Gameplay |
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