Profile of Jadame!
Post History of Jadame!
Thread: Funeral Services22 Jun 2016, 15:38 PM
OKW op nerf plz. In: Scrap Yard |
Thread: OKW can be killed in less than 5 minutes22 Jun 2016, 15:23 PM
OKW? More like pick jeep commander for free wins with molostrats. In: COH2 Balance |
Thread: Fighting For Freedom Afterparty21 Jun 2016, 09:43 AM
Yeah, garden, speedreading at the mornings coupled with blind thrust for google search never done any good for me, now i feel myself like idiot who missed what was impossible to miss. Thx for tourney and pointing that out. In: News |
Thread: Fighting For Freedom Afterparty21 Jun 2016, 05:09 AM
Can anybody link casts to those amazing games? Cant find them, and too lazy to scroll replay section. In: News |
Thread: All light vehicles have 400 hitpoints expect the T7021 Jun 2016, 04:07 AM
See you can drop that language, If I had access to your hax I would be a top 3 player too If you want to discuss precious me, we can do it in a private; besides i still have my 132 streak in 4v4 AT, not to mention reached top 1 with randoms in every team related mode with every nation, such hax skills much leet. It might be also shocking, but with more people from the top of a ladder you play, the more you put youself in a risk to end with hackers, and i played with whole lot. Also I never had anything against you, or anyone else (with exception of kinderparty, he is real prick), in particular, my policy is simple - ask stupid question get stupid answer. I find it pointless to argue with stupidity, especially on Internet. In: COH2 Balance |
Thread: Jagdpanzer 4 price 21 Jun 2016, 03:46 AM
Lol, opening this thread i expected call for nerf. Srsly, its one of the most powerfull and costefficient units in the game, which destroys every tank of its class with ease, and becomes absolute doomdsday mashine with veterancy. Dare i say that jp4 better than a panther in every way untill you playing on city map with a shootblockers everywhere. And dont forget about exceptionally small target size, which makes all mediums trying to chase jp4 to miss it all the time, this and decent frontal armor in combination witch op cloak makes it very hard to kill jp4 even with overwhelming tank force. In: COH2 Balance |
Thread: All light vehicles have 400 hitpoints expect the T7020 Jun 2016, 07:29 AM
While t70 have less hp, it still survives more than 2 shots from at guns thanks to self repair and can avoid being shot in the first place by using op recon ability. Not to mention it crazy wipe potential and ability to kill luchs without much trouble. Git gud, t70 is easily best of all light tanks in the game. In: COH2 Balance |
Thread: Too much time waiting. [TEAM GAMES]20 Jun 2016, 06:38 AM
Randoms are better with it, and i bet relic dont care about ATs. In: COH2 Gameplay |
Thread: OKW LeFH 18 Artillery18 Jun 2016, 10:26 AM
Lowering it hp to the point where three shreck shots is enought to destroy it is now doing nothing? Mb biting brace so you can surround it by volks and throw incendiary nades on the end of the brace which would kill it is doing nothing? Obliterating building and trenches with HMGS protecting brit emplacement is also nothing? In: Lobby |
Thread: Pseudo rng17 Jun 2016, 10:28 AM
Yes, because RNG not even huge, its decisive game outcome factor. There is no need to make the game completely retard-proof, because its not a moba. Retard proof is other way around. I had countless games where panthers without health bounced all shots from full health 34-85 in point blank range, sometimes turning the game in result. Teached me ram every costly axis tank if ram enought to finish it, still there should be limits to RNG and not just "You are going to lose by doing right thing (we all know there is no possibility to play without taking risks) bcz garden you". Speaking of DOTA there still lots and lots and lots of RNG, they just got rid off large portion of that stupid RNG which could decide games by sheer luck. In: COH2 Gameplay |
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