@IpKaiFung:
-8:47 Details why fast moving T70 can dodge PIV projectiles.
-9:30 PIV scatter is all over the place in a line, even at close range.
-12:50 Details why PaKs can't hit T70s. Speed.
-13:50 He actually, seriously, for real, tries to suggest that deliberate "Attack Ground" command will increase its accuracy... W-T-F.
-14:30 He can't even hit his own PIV with a PaK at medium range when using "Attack Ground", as he stated above, for 3 shots.
15:25 He admits T70 was buffed, even though it was "supposedly" supposed to be nerfed. No matter how negligible the change is nominally, its still a buff.
I appreciate him taking time to explain this stuff, but franky, everything I understood from that lecture corroborates my observations about PaK and PIV deplorable hits vs fast moving T70s.
Furthermore, everything I understood from that, makes me really worry about what criteria is being used for balancing.
you missed a few things. there's no moving target modifiers, as he stated. If you roll a hit you get a hit. The T-70 target size is very small, 14 in fact making the chance to hit at max rage 35%. If your vehicle is moving you suffer a 50% accuracy reduction, resulting in an even lower chance of 17.5%
The PIV wasnt taking any damage from his AT gun because it was a friendly unit as he stated.