So, it seems volks incendiary nades have a higher DOT than concscripts molotovs.
This is a conclusion I've come by watching mg42s just tank the damage of the molotovs without moving and just the ammount of damage my maxims take everytime I decide to do the same
I'm intrested to know the exact numbers to know if its just my impression or its a concrete thing
[Damage] Molotovs vs incendiary nades
11 Jun 2019, 19:37 PM
#1
Posts: 301
11 Jun 2019, 19:46 PM
#2
Posts: 607
I think they both do the same damage per "tick" (10?) but I believe the lava nade has an initial burst that the molotov doesn't when it explodes.
You could just test this very easily with cheat-tools -- spawn a VG and a Con, then get a neutral squad in non-cover and try both out to see how much damage they do.
You could just test this very easily with cheat-tools -- spawn a VG and a Con, then get a neutral squad in non-cover and try both out to see how much damage they do.
11 Jun 2019, 20:10 PM
#3
Posts: 301
Molotovs also have an initial burst of damage, but I've just tested with sidaroth and okw lava nades took could kill a maxim on its own.
His conection is crashing so we couldn't test the molotov damage against an mg34 crew, but, as a placeholder, I'm quite sure they get them below 50% hp
His conection is crashing so we couldn't test the molotov damage against an mg34 crew, but, as a placeholder, I'm quite sure they get them below 50% hp
11 Jun 2019, 20:27 PM
#4
Posts: 4183 | Subs: 4
Conscript molotov:
Initial blast damage: 10
Tick damage: 6
Range: 5-15(?)
Cost: 20 muni
throw time: 3.6 seconds, no fuse
requires molotov unlock
Volks incin grenade:
Initial blast damage: 10
Tick damage: 6
Range: 5-20(?)
Cost: 30 muni
throw time: 1.5 seconds, 0.75 fuse
requires truck called in
Initial blast damage: 10
Tick damage: 6
Range: 5-15(?)
Cost: 20 muni
throw time: 3.6 seconds, no fuse
requires molotov unlock
Volks incin grenade:
Initial blast damage: 10
Tick damage: 6
Range: 5-20(?)
Cost: 30 muni
throw time: 1.5 seconds, 0.75 fuse
requires truck called in
11 Jun 2019, 20:58 PM
#5
Posts: 607
Huh, didn't know the molly had an initial burst damage -- always thought it was just the first "tick".
So damage wise they are the same, and I guess I misread the stats page which listed damage as 10 (I took that as the DOT, not the initial burst).
More you know!
edit: BTW you don't need a partner to test this, you can just load up a game in cheat/mod tools and change ownership of squads.
So damage wise they are the same, and I guess I misread the stats page which listed damage as 10 (I took that as the DOT, not the initial burst).
More you know!
edit: BTW you don't need a partner to test this, you can just load up a game in cheat/mod tools and change ownership of squads.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
179 | |||||
18 | |||||
6 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.613220.736+7
- 3.35057.860+15
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1236
Board Info
790 users are online:
790 guests
0 post in the last 24h
5 posts in the last week
34 posts in the last month
5 posts in the last week
34 posts in the last month
Registered members: 49125
Welcome our newest member, Xclusive
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Xclusive
Most online: 2043 users on 29 Oct 2023, 01:04 AM