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russian armor

Wehr is OP now

25 Dec 2018, 15:01 PM
#1
avatar of Howie

Posts: 367

German infantry Doc is so OP now. Wehr have MG 42 in base and can be built at beginning. Also light armor advantages VS. Soviet in early game about 4-5 min. Now, you have infantry advantages after you choose German infantry Doc.

You have MG 42 for choice. You have light armor for another choice. Now you even have strong infantry. What else wehr players don't have?

Shit game balance
25 Dec 2018, 15:09 PM
#2
avatar of Lago

Posts: 3260

The five man Grenadier upgrade has inferior firepower to the stock MG42.
25 Dec 2018, 15:19 PM
#3
avatar of aomsinzana

Posts: 284 | Subs: 1

Plus one more model for grens mean more +30mp to reinforce.
They trade MG-42 for more durable and utilites. Only 5-men pios is great enough IMO, fast repair speed and good 5-men flamer.

And what about counter against 250 rush its L2P issue. that LV has paper armor, fix cone of fire, require setup for lay suppression and allies already have tools to counter when it hit the field.
25 Dec 2018, 15:30 PM
#4
25 Dec 2018, 15:31 PM
#5
avatar of LeOverlord

Posts: 310

Actually soviets have the T-70 to deal with that thing, and also they have Guards and Penals so apparently they are more than enough to deal with Wehrmacht vehicles. Also, against Wehrmacht you don't want your troops to get caught in MG's line of fire, so spread out and attack from multiple directions. Soviets have 6-man squads which means that they are able to stay pinned longer than other squads. Use that to your advantage.
25 Dec 2018, 15:47 PM
#6
avatar of gbem

Posts: 1979

Wehr isnt OP.... abuse the penal m3 combo + sov... remember 1 gren can easily be annihilated by penal + m3 without risking the M3 from death by faust

Wehr is also quite vulnerable to soviet sniper play T70 play and su76 play... use the T70 to exterminate lone squads and the su76 to bombard static emplacements and blobs... use snipers as recon and to punish mg play...
25 Dec 2018, 16:28 PM
#9
avatar of Kurobane

Posts: 658

Before crying that something is OP, learn to adapt and adjust. I see too many people do the same strategies over and over and when it doesn't work they cry that something is OP.
25 Dec 2018, 16:54 PM
#10
avatar of blancat

Posts: 810

wehr is fine

OKW is fucking OP now
25 Dec 2018, 17:35 PM
#11
avatar of Howie

Posts: 367

jump backJump back to quoted post25 Dec 2018, 15:47 PMgbem
Wehr isnt OP.... abuse the penal m3 combo + sov... remember 1 gren can easily be annihilated by penal + m3 without risking the M3 from death by faust

Wehr is also quite vulnerable to soviet sniper play T70 play and su76 play... use the T70 to exterminate lone squads and the su76 to bombard static emplacements and blobs... use snipers as recon and to punish mg play...


GD + G43 spam. Also sdkfz.250 carrier with PG or Engineer flame thrower

Just blob

Then wait T3 Pz IV and Stug or T4 Panther
25 Dec 2018, 17:37 PM
#12
avatar of Howie

Posts: 367

Before crying that something is OP, learn to adapt and adjust. I see too many people do the same strategies over and over and when it doesn't work they cry that something is OP.


Redesigned weir commanders OP...

Especially German infantry doctrine in 1v1

Fucking perfect doc for wehr players
25 Dec 2018, 17:38 PM
#13
avatar of mortiferum

Posts: 571

P L A Y E R C A R D P L E A S E

Seriously, it sounds a lot like a L2P issue, and this is coming from a mediocre at best player with high triple digit ranks.
25 Dec 2018, 17:42 PM
#14
avatar of gbem

Posts: 1979

5 man grens still get clobbered by penals at medium-close range... 5 man grens also cost 270mp + 60 muni... abuse the m3xpenal combo to bleed a squad of grens or 2 then further abuse the sniper to bleed the grens even more... in all my engagements vs wehrmacht i find wehrmacht losing more infantry than i do when i use the soviets even with a T1 heavy build...

also the SU-76 is amazing vs wehrmacht... barrage is good vs heavy MG and defensive play... it comes early and is a hard counter to all wehr light vehicles especially when paired with guards... panzer 4s die to SU-76s anyways... and now the brummbar has been nerfed well enough that its no longer an autowin vs the SU-76...

imo only OKW is truly a problem because jager light infantry are stupid OP and should cost 300mp or more... in fact theyre soo OP i stopped playing 1v1s after losing a couple of battles to JLI spam and sws cheese
25 Dec 2018, 18:30 PM
#15
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

Invised 1 post for excess flame and 1 follow up

I like when players post playercards too, and have used the great battlecry "playercard please" as well, but being openly hostile in the same comment is a bit much.
25 Dec 2018, 19:16 PM
#16
avatar of LoopDloop

Posts: 3053

Definitely an l2p issue. Instead of blaming losses on things out of your control, focus on the factors that you can control (your own play). You aren’t going to get better if you keep repeating “this is OP game is broken” like a broken record, especially when you’re wrong.
26 Dec 2018, 02:27 AM
#17
avatar of Howie

Posts: 367

I think i better to play op axis now.
26 Dec 2018, 03:43 AM
#18
avatar of mortiferum

Posts: 571

jump backJump back to quoted post26 Dec 2018, 02:27 AMHowie
I think i better to play op axis now.


Go play axis and you will get dunked by something else, then you will be back here whining about some other crap.

PS: best hope your anti tank is up to scratch because that T-70 is quite good at ending games :)
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