Explain why you veto those maps and what commander is your preferred choice. (per faction). If you want to talk about 2vs2, please open a similar topic about it, just to keep it clean and understandable for everyone.
This is just out of curiousity accross faction board. Nothing to be clamed OP or UP.
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As USF
Kholodny Ferma summer
Kholodny Ferma winter
Lost Glider
Arnhem Checkpoint
I recently decided to veto both Kholodny ferma after seeing that almost half my lose as USF are on those 2 maps, vs OKW. Last week I was like Rank60 and get 4 times in a raw on Khol left side, 5 defeats releguating me Rank150, then veto them and get back to my actual Rank. Before my vetos were for Semoisky Winter and Westwall. (This change is the reason behind this topic.)
I usually go 2xRE+2xRM then Lt start and I can't make it works on this map especially left side. The cutoff is too accesible and easy to defend with volks sandbags.
Lost Glider is about the same issue with cutoff and concret house guarding it, I really hate this map.
Arnhem Checkpoint is from an old decision that comes before the bonus damage vs garrison for the mortar. Myabe today it wouldn´t be so bad but I didn't bother yet to do a try.
My preferred commander is reco, I became quite good with the cluster bomb timing and barely never miss to hit hard my targets. The M8 is really situational as sometime it becomes available 2 or 3 minutes before the Sherman but sometime it is interesting to call it after the Sherman just to guard your flank, the unit become a murduring machine really fast. I drop every game an atgun and para which go well with the 2xRE - 2xRM start.
I use to play a lot with the IRpathfinder but lately much less. it is more situational, like on Crossroad where you can snicky arty strike the central house if there is an HMG inside and ensure a wipe at cost of 140 munition. The global idea behind IR&P is that in my mind, wipe a support weapon early on during the game. Mid game vs OKW I can also call one to secure its T3 rush and destruction, with a Sherman.
Your Map veto and Commander primary selection (1vs1 only)
25 Sep 2018, 09:14 AM
#1
Posts: 3602 | Subs: 1
26 Sep 2018, 15:05 PM
#2
Posts: 955
Kholodny winter
Langreskaya
Lost Glider
Road to Kharkov
All unbalanced AF
Another offenders, that I dont have a veto left for, are Angoville, Minsk Pocket, Semoisky, and - it absolutely breaks my heart to write it- but Arnhem Checkpoint, even though it has a potential to become my favourite 1vs1 map, is just a no hope for the north as long as players are playin equally well.
My prefered commander for USF is ofc Heavy Cav, cause as AE said, USF is a stall for Pershing faction
Langreskaya
Lost Glider
Road to Kharkov
All unbalanced AF
Another offenders, that I dont have a veto left for, are Angoville, Minsk Pocket, Semoisky, and - it absolutely breaks my heart to write it- but Arnhem Checkpoint, even though it has a potential to become my favourite 1vs1 map, is just a no hope for the north as long as players are playin equally well.
My prefered commander for USF is ofc Heavy Cav, cause as AE said, USF is a stall for Pershing faction
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