We’re pleased to be kicking off the ideas phase for our Commander Revamp Update! We’re excited to see what changes come out of this process, and are sure that the end result will be great for the game!
We’ve created discussion threads for each faction. Please use the relevant threads to submit your ideas, or discuss which ideas and commanders you feel have the most potential.
Thread links: Wehrmacht, OKW, Soviet, USF, British
So, how’s this going to work? Firstly, we will be reading the threads and discussing them with our expert team. This team consists of top players from 1vs1 through to 4vs4 modes, as well as experienced balancers and modders. These fine folks will help us evaluate the conversation, and test promising community proposals.
We are aiming to bring these changes to the game in October/ November. To do this, we need to start assessing and testing changes in the next few weeks. We are looking to release testable mods, with appropriate feedback phases between August to October.
If you want to submit a full proposal, here are a few guidelines.
- Please choose commanders that you feel can realistically become competitive with a few good changes. Some commanders are probably beyond redemption at this point.
- Reminder that all proposed changes, must be preexisting units or abilities currently in the live game.
- Suggested changes should not detract from the commanders given theme.
- Please provide the rationale behind your proposed changes, and how they will improve said commander.
- Where applicable, provide costs, CP values, or other details regarding particular change(s)
We’re aiming to revamp two commanders per faction. In some instances, the same commanders are going to see a lot of similar ideas. In that case, maybe skip adding another full proposal, and instead get involved in the conversation about how best to make said commander work.
That’s about it folks,
We look forward to reading the discussions!