I made 3 upgrade in my 3 namely infantry, support and armor divions. My problem is i cant make 2 of them disappear or disable when i choose of the 3.
I tried to use some requirements but dont work.
Anyone got solution to this?
Thanks
Custom commander in HQ upgrade panel. Help
14 Jul 2018, 15:49 PM
#1
Posts: 17
14 Jul 2018, 16:44 PM
#2
Posts: 817 | Subs: 5
What is the "owner_type" of your upgrades? A requirement to disable them should check for that type of upgrade, like "required_entity_upgrade" or "required_player_upgrade". I recommend in this scenario to use the "owner_type": player.
15 Jul 2018, 07:04 AM
#3
Posts: 17
Thanks for your help but I got to work. I tried required_not and it worked for all three.
16 Jul 2018, 20:05 PM
#4
Posts: 17
Got new problem though. 2 of custom commander upgrades disappears when you click one. But when i try to play with th AI. The AI seems to be able to puchase the upgrade giving it 3 commanders in the match at the same time.
Anyone got thoughts on this?
Anyone got thoughts on this?
16 Jul 2018, 20:11 PM
#5
Posts: 817 | Subs: 5
You probably use "reason": "display". People cannot click non displayed content, but the AI can. Try "usage_and_display" instead.
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