The base sectors on this map are too small and don't work well with the base guns and base footprints of various factions.
For example, if a USF player wants to position his ambulance to heal all the units that retreat to his base, he must leave it on the very edge of the base sector and extremely vulnerable even in what is a safe position on every other map. The map should make the base sectors slightly larger and place the base further into it to allow for conservative healing placements to be consistently safe for every faction. This would also make it so that units can't walk with spitting distance of the HQ without suffering the appropriate levels of suppression.
Faymonville Approach
19 Jun 2018, 23:06 PM
#1
Posts: 18 | Subs: 1
14 Jul 2018, 15:32 PM
#2
Posts: 269
New cover top right new top right VP causes movement issues. Units automatically seek cover and even clicking right near VP causes them to stand outside circle.
14 Jul 2018, 16:15 PM
#3
Posts: 5441 | Subs: 36
New cover top right new top right VP causes movement issues. Units automatically seek cover and even clicking right near VP causes them to stand outside circle.
I guess you mean this right?
http://prntscr.com/k6fjxj
Is here as well:
http://prntscr.com/k6fk0o
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