Big tank destroyers
Posts: 94
What can you really do apart from getting your own super TD and shooting back?
Most of the time they're sitting so far back that you're not getting close with infantry(elephant) or doing so would be suicide (ISU).
Any good tips to share?
I was thinking bombing or artillery strikes, but do they really have the firepower to make a dent?
Posts: 786
If it comes forward use 2-3 Guards alternating buttoning and 2-3 SU85s to take it down (if you have a Katyusha also barrage around it first to clear form infantry)
Posts: 978
They seriously should think about giving the thing a more realistic reload time. The real ISU-152 could fire ONCE A MINUTE, not every 10 seconds. Of course it shouldn´t fire once a minute for gameplay reasons, but a shot every 10 seconds is ridiculous. -.-
Posts: 786
rant
can we not turn this in yet another balance rant thread?
Posts: 978
- Don´t attack the ISU-152 frontally
- On narrow maps you should (???)
Infantry with Schrecks ( - )
Panzer IV/ StuG ( - )
Panther/ Tiger ( - )
The guy was asking for some help. And I´m telling you there´s not much you can do about a supported ISU-152. Infantry/ Paks are down with one or two shots. So are medium tanks, especially when there are Su-85s around in 2v2. TIger and Panther are only effective when the ISU-152 is not supported by guards/ Su-85/ to some extend conscripts/ mines/ At-guns, which in a 2v2 and on a certain experience of the player they always are.
So your best tip is to avoid fighting the ISU-152. One question remains though: What to do on narrow maps where it can´t be avoided?
Posts: 66
Posts: 94
This is not the case here, their presence feels more like an 88 gun (destroys tanks, huge range AND mobile).
I get the point about not fighting it/not giving it targets, but that's not always possible...
Posts: 2181
To put that into a constructive way:
- Don´t attack the ISU-152 frontally
- On narrow maps you should (???)
Infantry with Schrecks ( - )
Panzer IV/ StuG ( - )
Panther/ Tiger ( - )
The guy was asking for some help. And I´m telling you there´s not much you can do about a supported ISU-152. Infantry/ Paks are down with one or two shots. So are medium tanks, especially when there are Su-85s around in 2v2. TIger and Panther are only effective when the ISU-152 is not supported by guards/ Su-85/ to some extend conscripts/ mines/ At-guns, which in a 2v2 and on a certain experience of the player they always are.
So your best tip is to avoid fighting the ISU-152. One question remains though: What to do on narrow maps where it can´t be avoided?
Elefant handles a isu fine. 2v2s is a different case where bomb strikes almost kill the elefant in one go.
Posts: 525
in the elephant case. use more infantry. then kill it. i usually ram them. if i don't have doctrine tanks.
Posts: 73
Posts: 135
Posts: 369
Posts: 177
Posts: 94
When it is it gets vulnerable to faster tanks getting in close and circling. Even if the monster TD's are well armored they're still no good if they get shot from behind.
So the recipe is to do something about the infantry (artilley comes to mind) and then approaching with a faster unit (panther, pz4, t34) from a covered angle and get in close.
But if you're able to do this you've probably won anyway
Posts: 688
Posts: 294
The Elefant can´t hit anything but tanks. A supported ISU-152 is borderline OP. It can oneshot whole squads and 2 shot StuGs and Panzer IVs. Supported by SU-85 it can´t be countered.
They seriously should think about giving the thing a more realistic reload time. The real ISU-152 could fire ONCE A MINUTE, not every 10 seconds. Of course it shouldn´t fire once a minute for gameplay reasons, but a shot every 10 seconds is ridiculous. -.-
it was 2 rounds a minute, improved to 4 rounds a minute in 1944 with a drop breech.
anyway in reality the Ferdinand wouldn't have even arrived on the battlefield without breaking down, it was a horribly unsuccessful design.
I would love to see realistic load times and armour values, but to make it work you would have to have very long ranges for all weapon systems, say a simulated 1000m
Posts: 2838 | Subs: 3
Arty the infantry ofc
Arty actually is quite good against the heavy tanks themselves; the Soviet howitzer, in particular, if you use the vet 1 precision strike ability on an Elefant can deal some serious damage. It used to always penetrate (on a direct hit, anyway) and I'm assuming that it still does.
The Tiger is good against an ISU-152, if you can get in close enough. If your Tiger has vet 1 and can use Blitzkrieg, you should own it with EZ since you'll be able to stay out of the way of the ISU's gun while hitting the side or rear armor. Of course, it will probably be supported by something in which case things get more complicated. You'll just have to support your Tiger. Should work with a Panther, too, although I've never been in that situation.
Posts: 622
The Tiger is good against an ISU-152, if you can get in close enough. If your Tiger has vet 1 and can use Blitzkrieg, you should own it with EZ since you'll be able to stay out of the way of the ISU's gun while hitting the side or rear armor.
ISU-152 usually support by many other units like guards in 1v1 and many other tanks like SU85 and T34 in team game. if ISU-152 has vet, then keep in mind keep your tank moving and don't park near the front line, ISU-152's vet ability is very strong against tanks but it is a barrage AT ability so as long your tank is moving, it will be hard for isu-152 use it on you, i once killed 3 panther at once because they all parked and stack together and won couple shot out with elefant just by that skill.
arty works against elefant and isu152 but not Tiger or IS2, when use soviet, i like to use guard's button on tiger then ram it with a T34 and let AT gun or teammate's SU85 finish it off. also air bombing strike works great against elefant, alot player don't macro well to get elefant out of bombing zone fast enough. as german i love Pak43 to be my main anti heavy tank
Posts: 307
The Elefant can´t hit anything but tanks. A supported ISU-152 is borderline OP. It can oneshot whole squads and 2 shot StuGs and Panzer IVs. Supported by SU-85 it can´t be countered.
They seriously should think about giving the thing a more realistic reload time. The real ISU-152 could fire ONCE A MINUTE, not every 10 seconds. Of course it shouldn´t fire once a minute for gameplay reasons, but a shot every 10 seconds is ridiculous. -.-
They also made this tank of glass. If Relic brings ISU-152 closer to what it really was during WW2, you won't be able to beat it any way.
Posts: 307
The most frequent killer of my ISUs are tigers. Go figure.
The most frequent killer of my ISUs is my stupidity. Go figure.
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.554203.732+8
- 2.830222.789+36
- 3.34957.860+14
- 4.1095612.641+19
- 5.916404.694-1
- 6.280162.633+8
- 7.305114.728+1
- 8.721440.621+3
- 9.14758.717+1
- 10.17046.787-1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
16 posts in the last week
38 posts in the last month
Welcome our newest member, gaugeeshelton
Most online: 2043 users on 29 Oct 2023, 01:04 AM