Hey, how do you get rid of garrisoned MG´s as OKW in the early game.
On close maps with key buildings it seems to be impossible to get rid of them fast, even if you flank them from 3 sides. If a Truck is up and you can trow grenades it works but he can deny you important areas to long so that he has a big advantage.
| !Don´t let them to get that building firstStategist cliche | |
Yes it is a old cliche but it still is actual and it works. Only 2 factions that can get mg fast enaought before incing grenades are UK and soviet.
Soviets need to set up tier 2 and create mg and UK have to create mg.
If you rush spio to most important building you should always rush it before enemy mg can. Also if you go kubel first, you can outcap him if he went mgs because UK sacrifice capping IS squad if he goes mg and russians sacrifice valuable enginner time and also 160 mp for tier2 so you can outcap him with kubel, so dont worry if you lose something if you rush key building.
And if he even then manage to get mg in that position I recommend either focusing on other part of map (you will win it because you have 1 more squad) and by thi way indirectly focus him to move it from building or play defensively until you get icing grenades.
And also luring mg to move to another window by volks or kubel meainwhile spios will close in and attack it from short range. Also 3 volks from different direction that manage it to get behind green cover should do the trick because mg is not able to supress 3 squads in different directions (preferably in gree cover) fast enaugh before 3 squads force it retreat ir kill it.
I think options are here and you don´t have others. Sry for that.
RECAP:
-get key building first
- ignore it, best counter to mg in house is focusing elsewhere
- attack from different directions with spios and vgrens and rush green cover nearby
Hector