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16 Jul 2018, 10:29 AM
#741
avatar of mortiferum

Posts: 571



As okw you have way more inf on the field. Like go 4 volks into luchs. Cap the map as fast as possible and tech fast. Also attack with flanks.
He will have like 1 sniper and 2 strafns and 1 pio , while you have 4 volks and 1 sturmpio.



Thanks, I will give that a shot since I always try to never build more than 3 volks before this (to save MP for FSJs or something)
15 Dec 2018, 17:03 PM
#742
avatar of Hectoir

Posts: 16

Permanently Banned
Dear Strategists,

right now I am quite desparate when it comes to UKF vs Ostheer match-up, me being the later one.

In one of my last games I faced a rather good opponent who was playing British and his build order consisted predominately of Infantry Sections supported by British AT sniper and their Armored Car.

What can one do to at least make it impossible for the British player executing this build order to snowball into victory ?

What is the prominent Ostheer counter doctrine against this strategy ?

Shall one rather apply pressure facing this build order and if yes, how ? Or is it simply better to stay conservative and defend one's own side of map until, at least, panzer IV arrives ?

Any helpful input is more than welcome :)

Your sincerely,
Hectoir
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