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russian armor

M18 Hellcat

11 May 2017, 06:27 AM
#1
avatar of Cpt. Blitz

Posts: 55

Any chance we can get this new unit with a new commander for USF? Maybe give Whermact a new commander while we're at it to keep things balanced.

Ability ideas:

-Long shot (target ground ability): a long range shot with higher pierce rate and can be fired into Fog of war. (45 munitions)

- Overdrive - Hellcat uses it's superior speed to escape or chase down its enemies

Low armor and health but packs a good punch and is fast
11 May 2017, 06:36 AM
#2
avatar of Crecer13

Posts: 2184 | Subs: 2

Sense? We already have M10, it performs exactly the same function as M18. It will be a unit double.
11 May 2017, 07:36 AM
#3
avatar of PanzerGeneralForever

Posts: 1072

But this one added another circle over top of the zero in M10. Much cooler. It's like an infinity symbol proper upright :O
11 May 2017, 07:49 AM
#4
avatar of The amazing Chandler

Posts: 1355

Like in vCOH it would be nice if we could chose if we want the M10 or the Hellcat. That's an idea!!!
nee
11 May 2017, 10:43 AM
#5
avatar of nee

Posts: 1216

I don't mind if it had more unique properties about it. Long shot is a no go as it replaces M36, and it wasn't like it had a powerful gun either

Ironically the real M18 was brilliant in a wide variety of roles except tank destroyer.
11 May 2017, 10:46 AM
#6
avatar of __deleted__

Posts: 4314 | Subs: 7

Unless Relic is onboard with this its a waste of time.
12 May 2017, 03:57 AM
#8
avatar of Cpt. Blitz

Posts: 55

Unless Relic is onboard with this its a waste of time.


And why wouldn't they be
12 May 2017, 05:46 AM
#9
avatar of LoopDloop

Posts: 3053



And why wouldn't they be

They don't really give a shit about adding new stuff anymore. Everyone should know that now. They hardly care about balancing the game anymore now that DoW3 is out; they're literally letting the community do most of it (which is actually better IMO but still).
12 May 2017, 06:20 AM
#10
avatar of LimaOscarMike

Posts: 440



And why wouldn't they be


because it cost more money to make one. like artist and voice announcer that why we have.....The ability is ready
nee
12 May 2017, 07:11 AM
#11
avatar of nee

Posts: 1216

Their latest DLC used as many generic stuff as possible.

Choose Overwatch Doctrine?

"Command abilities ready!"
"Command abilities ready!"
"Command abilities ready!"
"Command abilities ready!"
"Command abilities ready!"
12 May 2017, 16:12 PM
#12
avatar of Intelligence209

Posts: 1124

It's sad to see folks with good ideas, who puts in time to format it. And it falls on death ears
Vaz
12 May 2017, 19:02 PM
#13
avatar of Vaz

Posts: 1158

deaf ears, not death ears. Death doesn't have ears, just holes.
12 May 2017, 19:16 PM
#14
avatar of Luciano

Posts: 712

relic isnt adding new things to coh2, maybe they will add some patches but if they work in modeling for coh it would be for coh3
12 May 2017, 22:34 PM
#15
avatar of LoopDloop

Posts: 3053

jump backJump back to quoted post12 May 2017, 07:11 AMnee
Their latest DLC used as many generic stuff as possible.

Choose Overwatch Doctrine?

"Command abilities ready!"
"Command abilities ready!"
"Command abilities ready!"
"Command abilities ready!"
"Command abilities ready!"

+1
13 May 2017, 22:53 PM
#16
avatar of Cpt. Blitz

Posts: 55

jump backJump back to quoted post12 May 2017, 19:16 PMLuciano
relic isnt adding new things to coh2, maybe they will add some patches but if they work in modeling for coh it would be for coh3


Haven't heard any plans for COH3, but after the flop that was DOW3 maybe they better start making it quickly hahahah XD
13 May 2017, 23:45 PM
#17
avatar of DAZ187

Posts: 466

this isnt even official forums. when last have u seen a relic dev reply here. think :thinking:
14 May 2017, 00:05 AM
#18
avatar of Cpt. Blitz

Posts: 55

jump backJump back to quoted post13 May 2017, 23:45 PMDAZ187
this isnt even official forums. when last have u seen a relic dev reply here. think :thinking:


Point me in the right direction to be heard
nee
14 May 2017, 12:57 PM
#19
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