you had more than 8 month to give your point of view on penal, now it's too late.
Many players here, me included was giving the backup that PTRS Penals are a problem. Yet we were downright ignored.
Don't get me wrong, The game is much better since the last two patches, but in this particular case, the patch team was deadset to introdue their PTRS Penal child, no matter what community was saying.
Yes, it is true that new penals are more balanced than old ones.
But there still have way to high AI infantry DPS with their anti-vehicle upgrade.
I don't like the trend of giving the mainline infantry AT options so generously.
You guys always whine about blobbing, I can see many threads about that here on forums. Yet, the only factions that can actually blob now are Allied factions, since their infantry is better in doing the job which should be solved by specialized support weapons.
Volk Shreck blob is no more, and eventhough Volks are still a potent unit they cannot be used to counter armor like their allied counterpart.
Same goes for Wehr, grens cant be blobbed since they will be rotflstomped by a single tank.
Axis factions has a dedicated infantry AT platforms, while Americans can get potent AT weapon on every single infantry, same as UKF (to a lesser degree though, since PIATs are not as stron as bazookas)
Now SU has joined the club, maybe to a lesser degree, but light vehicle play is against competent SU player is non existant. Using 222 against Penals is downright useless (even without upgrade, they tend to push it up while standing in yellow cover) And once they reach the 2nd vet, the can tackle basicly everything that is on the battlefiled.
Recently I've been trying to counter the penals with pzgrens in urban maps, and guess what, my two 3-star pz grens fought three 2 star penal units on medium range and was forced to retreat while killing like 2-3 models of penals.
IMO, if the penals will retain their AT option, they should have their AI potency heavily nerfed. See PZ grens as a example. They are expensive, elites unit dedicated for medium/close range combat. Buing shrek package rendes them almost useless against infantry, but makes them dedicated tank hunters.
The same treatment should be implemented for penals.