He is totally right! Wehrmacht is very weak. And you with your statistics became very tiresome as though this game only for you. Average player undergo very difficulty playing against allies.
Try OKW with 6 pop cap panzerfussilier spam Kappa
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He is totally right! Wehrmacht is very weak. And you with your statistics became very tiresome as though this game only for you. Average player undergo very difficulty playing against allies.
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OH. I find okay. But vs soviets light vehicles are useless.
The problem is how OH is supposed to be support weapon oriented, good luck with landmattress, sim city, calliope, katusha..
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I really wish the factions weren't so rock paper scissors with each other.
The rock paper scissors sentiment should be the infantry, mortars and mgs, not overall faction design.
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He is totally right! Wehrmacht is very weak. And you with your statistics became very tiresome as though this game only for you. Average player undergo very difficulty playing against allies.
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Posts: 309 | Subs: 1
Check COH2 charts and statistics for 2v2. Axis has a 20% higher win rate than allies in arranged teams, and up to a 14% higher win rate in random teams. This is probably the most unbalanced that the game has been in years, and it is in favor of Ost.
Maybe try posting a replay and asking for help in the strategy section?
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Thats the tricky thing of statistics: Is Ost the reason that axis are stronger in arranged teams or is it rather OKW? I tend to think it is the latter, since you either see double OKW or more likely Ost/OKW, but nearly never double Ost.
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Yeah it's probably okw. It seems that there is a lot more use of okw than ost. However, it's worth noting that they have incredible synergy with one another, as they cover pretty much all of each other's weaknesses. Ost has great team weapons, giving access to early game suppression and indirect fire, okw has durable and high damage infantry, and arguably the best late game around, which gets supported and sped by ostheer caches.
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That's true, that's why I prefer to play the Ost-OKW combo rather than double OKW mostly. However, you should remember that there are only 2 axis factions who are facing 3 allied factions. So without this synergy, the balance would probably completely broken...
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Yeah I'm not saying it's op or anything. Rifles backed up by machine guns or assaulting alongside comets are pretty scary too. Just that it's worth noting that it may be impossible to distinguish which axis faction is causing the higher win rates. IMO it's probably okw, but that can't be totally confirmed due to faction synergy.
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Well I couldn't double BAR or M1919A6s the last time I played USF, and that was Friday I believe.
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You are right, that's the point I was making, because the other guy was using the statistics to point at Wehr being OP or at least too good. The problem is that we don't know what exactly is the reason why arranged axis teams win more often in 2v2s, might be OKW, might be the synergy, who knows...
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Double M1919A6's were taken out in the last big patch as where M1919A6's and bar combo's but double bar is still a thing.
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Sounds like you have had a bad run but blaming the faction isn't going to improve you as a player. Take ownership of your losses.
"git gud m8"
Nevertheless, the OP seems to be unaware of how ELO and asking for advice works.
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You are right, that's the point I was making, because the other guy was using the statistics to point at Wehr being OP or at least too good. The problem is that we don't know what exactly is the reason why arranged axis teams win more often in 2v2s, might be OKW, might be the synergy, who knows...
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