Hi, so after the new maps came out I tested them on live version(no one plays WBP 1.8 ;_; ) and holy hell, this map has got to be the worst map I've got to fight on as USF.
1. Cutoffs conveniently placed beside the fuel made defending them as Axis/Brits trivial. Put one MG and boom, impossible to dislodge without spending Muni.
2. Red cover almost everywhere on the highway negates the Riflemen's strongest short range advantage. Closing in to kill Volks & Grens become a death sentence. Unless you BAR up, which is delaying your grenade tech even further, Rifles plain out lose in highway battles.
3. No LOS blockers on highway made flanking almost impossible without smoke against MG walls.
This is one of the few maps that heavily favour long range battles, which USF lacks without upgrades. Crossing in the Woods has nothing on this map. Any tips on win or just veto this map?
Halbe - Veto or Git Gud?
8 Feb 2017, 19:56 PM
#1
Posts: 223
8 Feb 2017, 20:08 PM
#2
Posts: 4314 | Subs: 7
There is general rule that if you do not like some map or are highly handicaped playing it because of your own experience on that map, then you should veto it.
There isn´t any key what you should or shouldn´t veto. If you cannot win on that map or it gives your hard times then veto. General vetoes only exist because most best players agree that those maps are hardest to play at with some faction. You can hovewer hate something really much on map that is generaly fine and you will lose just because of this.
So all in all, if you don´t like map and have free veto or your have vetoed map you like more, then change your vetoes accordingly
There isn´t any key what you should or shouldn´t veto. If you cannot win on that map or it gives your hard times then veto. General vetoes only exist because most best players agree that those maps are hardest to play at with some faction. You can hovewer hate something really much on map that is generaly fine and you will lose just because of this.
So all in all, if you don´t like map and have free veto or your have vetoed map you like more, then change your vetoes accordingly
10 Feb 2017, 17:08 PM
#3
Posts: 1323 | Subs: 1
If you perform really poorly in any given map, then you should veto it, Halbe is indeed bad for US unless you go .30 cals with Infantry/TactSup or even Airborne!
Light vehicles work really well here but you should expect mines, if you can push the enemy out and dig in, you'll find that attacking is bad on this map, while defending is easy.
It's not a good map but there are worse maps out there.
Light vehicles work really well here but you should expect mines, if you can push the enemy out and dig in, you'll find that attacking is bad on this map, while defending is easy.
It's not a good map but there are worse maps out there.
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