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russian armor

Bug when cloning .abp file with new name

22 Jan 2017, 21:05 PM
#1
avatar of SneakEye
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Posts: 817 | Subs: 5

I have experience with editing .abp files, but I always kept the name the same. Now I want a second version to use the one model in two different ways and that is causing some issues.

The model which I use is: art\armies\german\structures\bunker\bunker.abp
I want one version with the MG42 and one version with the MG34.

The correct weapon is visible in both bunkers, however the new bunker has no visible squads inside when it's garrisoned. I've set the original name in the 'alternative_sua' and the new name in the 'animator' (both in 'entity_blueprint_ext').

Does anyone have a clue what is going wrong? It should be possible according to this thread.

Thanks!
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