(6 - 8) City X7
Steam (6 - 8) City X7
Changues:
-Relocated bunkers in base for give more space and better movement.
-Cut trenches in bases for give more space and better movement.
-Relocated one base in the southwest for give more space and better movement.
-Remove rocks that block the pass in the southeast base.
-Moved FU and VP points of east to a more central area. Because there are a big unbalance for players south, which these players were always in a position of attack and the north in a defensive position.
-Relocated in the east two buildings and remove one building to adapt to these changes.
-Add two points captured in the east. This will prevent both players arrive soon to the area of dispute such as the VP and Fuel.
-Moved FU and VP points of west to a more central area. FU point has been changed and is now as his brother winter map. Changes made by suffers from the same problem as in the east.
-Removed in the west two buildings to adapt to these changes.
-Add two points captured in the west. This will prevent both players arrive soon to the area of dispute such as the VP and Fuel.
-Added a broken wall in the middle VP. Since the player had advantage in this regard.
-Made these changes to be reflected on the minimap.
The original map was very pronounced for the southeast players attack and notheast players defend. In the west side north player attacks and south player defends.
With the random map the position everybody is obliged conditioned strategy. No freedom of strategies.