Blitzkreg with damaged engine...
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Permanently BannedPosts: 600
Posts: 954
Posts: 95
So why soviet tanks can`t use their abilities with damaged engine exactly?
That was my issue as a T-34 cant do anything with a damaged engine the entire function of the tank is gone and unlike the P4 Soviets have to take a tactical risk to get in range for ram and it is soul crushing to have 1 gren throw a faust and turn off my ability.
Additionally I think it might just be panthers but I have noticed they seem to go faster than normal speed with blitz even with damaged engine. I know this might cause some rage but perhaps both blitz and ram should be usable but following its use the tanks should degrade to the next tier of broken engine. Damage to crippled and crippled to unmovable.
From what I have seen that would give the Germans a good amount of thinking to do if at the end of blitz their tank would be moving crippling slow. Perhaps less base rush and used more defensively to reposition for repairs.
And for the Soviets it would mean a ram would pin that tank in place 100% if you rammed with a damaged engine making it extremely high risk to do.
Posts: 255
Posts: 604
Just the movement speed buff not being applied when the engine is busted would be fair I think.
Posts: 2425
Permanently BannedI presume this is because the Blitzkrieg applies a % modifer to the armors speed, which at engine damaged speeds, is a % of the reduced speed, meaning it results in so small a speed increase that its barely perceptible.
Posts: 69
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Permanently BannedI cant confirm the actual mechanics of these, but this is my deduction from observation.
Posts: 600
Possibly Overdrive raises the speed to a concrete figure, rather than the % increase Bliztkrieg seems to have.
I cant confirm the actual mechanics of these, but this is my deduction from observation.
I highly doubt that Relic would do different formula for different units that have almost identical abilities.
It`s a waste of time if you ask me to create a new formula when you have something similar
Posts: 2425
Permanently BannedIts more likely than not.
Nor are the abilities "almost identical", as you claim.
Posts: 600
You must be new to Relic.
Its more likely than not.
Nor are the abilities "almost identical", as you claim.
Blitzkrieg = bonus move speed, accuracy and fire rate.
Override= bonus move speed.
Yeah they are almost identical
Posts: 2425
Permanently BannedKindly go away, you are only embarrassing yourself.
Posts: 600
They are not coded the same way, nor apply their effect with the same mechanics.
Kindly go away, you are only embarrassing yourself.
Because I guess you know better since you coded half of the game
Posts: 2425
Permanently BannedMy conclusions are based on observation.
Yours on what came out of your a55.
Posts: 600
Implying you did yourself.
My conclusions are based on observation.
Yours on what came out of your a55.
I stated my opinion, there was no implementation that I know how they code their game.
But on you on the other hand can somehow magically conclude the code their use on just pure observation.
Posts: 2425
Permanently BannedBecause I have seen Engined dmged M3s hit Overdrive and move at top speed.
And you? You got nothing.
Posts: 600
Because I have seen Engine dmged Blitzkrieging PIV move at the same perceptible speed as it does when Engine dmged.
Because I have seen Engined dmged M3s hit Overdrive and move at top speed.
And you? You got nothing.
I got cookies , want some?
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