Opinions on M8A1 Scott in new patch
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I haven't found any noticeable improvement on gun performance, but 400 HP is soooo much better.
I've tried to use it with Airbourne commander: camo'ed vetted Pathfinders with +5% sight range bulletin and this little thing together goes a long way.
But IMO it is still very cost ineffective. It is always good to have mobile smoke dispenser around though.
What's your story?
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Even with the HP buff it's a pain to micro around. Kind of wish they would've just gave it more range to parallel other late game indirects, but it's still well balanced in it's own right.
Best strat for them is to go mechanized with double stuarts. Your opponent will buy AT guns and schreks but then you can retreat them and build dual M8s. His AT will be pretty much useless.
Posts: 1605 | Subs: 1
Best strat for them is to go mechanized with double stuarts. Your opponent will buy AT guns and schreks but then you can retreat them and build dual M8s. His AT will be pretty much useless.
Hmmmm... gonna try it. Thanks for the insight!
Posts: 4301 | Subs: 2
i like it. one more AT hit is a huge relief on micro front and you don't have to go directly against INF since you can shoot over objects unlike shermdog. and if you do go head to head, i find the shell arc is very minor thus the shell travels really really fast. also long range barrage is nice, although not too powerful. + it can smoke farther than sherm i believe .
I usually go M8A1 if I have good zook blob (2-3 units) and not behind. but it definitely does not wipe like shermdogs do.
Posts: 139
Also did you guys notice the crew yells "man the mg" when they get fired at by infantry, did the m8a1 have a 50 cal upgrade?
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Also did you guys notice the crew yells "man the mg" when they get fired at by infantry, did the m8a1 have a 50 cal upgrade?
I'm pretty sure its just a generic light vehicle line for the USF.
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I think its Meh at best, vets really slow.
Also did you guys notice the crew yells "man the mg" when they get fired at by infantry, did the m8a1 have a 50 cal upgrade?
Considering Yank WW2 vehicles had the likelihood of M2HBs like shit has flies, it might have much earlier in development.
I'm pretty sure its just a generic light vehicle line for the USF.
A distinct possibility, but I'm failing to think of another vehicle that shares the voice actor's lines with the M8A1's (unlike the OKW or Soviet weapon teams basically all using the same guy) which lends some credence to the line being vestigial.
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I guess I'd be the only person still using this commander....
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the AOE is too big for its rof, but no one is going to believe on my word alone.
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Furthermore, Scotts behind an AT/support weapon wall is hilarious considering the moment the enemy troops stop to have their full DPS, they'll get blasted away and bled dry while the Scott itself is pretty difficult to kill now if you're trying to dive it given it can take 3 shots from most units and can get smoke.
Posts: 1605 | Subs: 1
Here's a tip for people saying it's not worth it, this goes with the Dozer and Brummbar as well, use attack ground to target concentrations of troops.
I've tried it and brought down 3 out of 4 grens model couple of times. Most of the time missed though.
Not sure if it is much different from simply autoattacking. Autoattack occasionally gets lucky shots too, but doesn't put extra strain on your already overburdened micro (and that little thing usually requires a lot!)
Posts: 1930
two at a minimal. three if you're feeling sadistic. don't bother with the sherman.
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