damn, cloth is shitposting since june... No wonder he is so good now.
Your strategy is pretty good, too bad if the okw rush your cutoff with sturm + kubel combo, then show up with 4 volks 2 minutes later.
Go double mortar as USF
13 Dec 2016, 22:06 PM
#21
Posts: 930
14 Dec 2016, 18:14 PM
#22
Posts: 2066
Okay, put the mortars in the T2 and USF will be the only faction that has to spend fuel both to have MG and to have some map control, and to make a miserable mortar! OKW Complain about the rifleman, but tell me friend, USF only have ONE type of infantry usable dotrinal. How will there not be 3 rifleman squads in the game? Will we have to do rear echalon to combat its VG equipped with STG44 (in the best of hypothesis)? OKW has an infantry that can lift sandbags from the start of the game without spending anything! It has the best infantry unit in the beginning, the stormpioneer, look how cool! Not to mention that it has kubelwagem which is quite annoying to give you if the player OKW is not bad of micro! Complaining you full belly friend!
(Sorry comunity for my bad english)
Your English is good! Don't worry about that!!
As for your points, I think the problem is that now that the mortar is nerfed in the new mod. It is fine.
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