People throw this word around a lot with some sort of negative connotation in both games without really understanding how the game is played or how real wars are fought for that matter. You can break blobbing down in to 3 categories.
1) Blobbers that are terrible at the game, usually new players. Cannot multitask at all, get trashed vs anyone decent.
2) People that are actually decent at playing the game, blob because it is the most effective way to play the faction. Includes some vcoh OF players (Xcom for example is good with vanilla factions, blobs with Brits because that is how the faction works). Also includes OKW and USF, has included Ost/Soviets in previous patches (Soviets are still kinda blobby IMO but not nearly as bad as the WFA factions).
3) Tactical blobbing. Factions that are not poorly designed to reward blobbing, but blobbing can still work in the right scenarios. Includes US and WM from vcoh, and Ostheer. Blobbing is not "the way" to play these factions, but you may do it anyway if you catch someone out of position, vs certain strats like Volk spam or FHQ, or to bait someone in to buying artillery only to stop blobbing after they wasted resources.
There is no reason to complain about #1, if you lose to these guys its a l2p issue. If you are constantly butthurt over #2, you probably just don't like the game as much as you pretend to. CptSprice doesn't ruin the game, the game is just badly designed.
I've seen some people in vcoh bitching and moaning about #3 a lot lately, I assume it happens in COH2 also. Its how the game is played, you aren't any better of a COH player because you have some code of honor where you only make a certain number of infantry and keep them a certain distance apart. If you knew when to blob and did it at the correct times, you would win more games. Half the people that complain about it don't even have a consistent definition of a blob. One game you're blobbing because you have 8 infantry units spaced over the entire map, the next game you're blobbing because you ran up behind a MG with 3 squads. The game is a balancing act of spreading out at the right times to capture and hold map, and converging with all your units at the right time to deal a decisive blow. Its a real life tactic, DDay is a great example.
"Blobbing" in COH 1&2
10 Jun 2016, 19:09 PM
#1

Posts: 1944 | Subs: 2
10 Jun 2016, 19:20 PM
#2

Posts: 1890 | Subs: 1
Pretty much nailed it. A short way to say it is that there is a difference between blobbing (used in the negative connotation) and "force concentration" where it makes sense to have several units close together to overwhelm a position or hold a key point.
The key difference to me is that player who uses force concentration is able to maintain squad spacing/micro in general and uses it situationally.
The key difference to me is that player who uses force concentration is able to maintain squad spacing/micro in general and uses it situationally.
PAGES (1)

0 user is browsing this thread:
SHOUT IT OUT!



aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game 
Yesterday, 20:38 PM

Yesterday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Yesterday, 02:04 AM
Yesterday, 02:04 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
Last Thursday, 02:34 AM
Last Thursday, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
Last Thursday, 00:30 AM
Last Thursday, 00:30 AM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
Last Wednesday, 14:35 PM
Last Wednesday, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Last Wednesday, 06:40 AM
Last Wednesday, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Last Wednesday, 06:37 AM
Last Wednesday, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Last Wednesday, 06:35 AM
Last Wednesday, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Last Tuesday, 18:12 PM
Last Tuesday, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Last Tuesday, 18:10 PM
Last Tuesday, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Last Tuesday, 18:09 PM
Last Tuesday, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Last Tuesday, 16:42 PM
Last Tuesday, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Last Tuesday, 15:50 PM
Last Tuesday, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Last Tuesday, 15:22 PM
Last Tuesday, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
21 Feb 2025, 19:22 PM
Livestreams
![]() |
![]() |
![]() |
150 | ||
![]() |
![]() |
![]() |
18 | ||
![]() |
![]() |
![]() |
21 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.42763.871+5
- 2.302163.649+2
- 3.12644.741-1
- 4.312114.732+8
- 5.288111.722-1
- 6.193100.659+3
- 7.1171650.643+2
- 8.727425.631-2
- 9.14760.710-2
- 10.725443.621-2
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
13

Download
1328
Board Info
280 users are online:
280 guests
6 posts in the last 24h
22 posts in the last week
55 posts in the last month
22 posts in the last week
55 posts in the last month
Registered members: 52101
Welcome our newest member, 77winizcom
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, 77winizcom
Most online: 2043 users on 29 Oct 2023, 01:04 AM