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russian armor

Understanding all the layers when making new skins

5 Jun 2016, 12:16 PM
#1
avatar of Cyanara

Posts: 769 | Subs: 1

Hey all,

I'm interested in trying my hand at making new vehicle skins. I've gone through the wiki page and found it to be quite helpful for most of the process.

However, when I load up the PSD files, looking at all the layers involved is quite overwhelming. I was wondering if there are any guides out there to help beginners understand what layers are relevant and how to best approach them?

Cheers
5 Jun 2016, 15:27 PM
#2
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Unfortunately, there is no official documentation. Relic just sort of put the source files out there and left it at that. At best, there might be some skinners who would be able to share their knowledge and experience with you. At worst, you'll just have to figure it out on your own.
6 Jun 2016, 00:07 AM
#3
avatar of Cyanara

Posts: 769 | Subs: 1

Hmm, well ideally I'd like to get a group of them together and help them write/edit at least a simple starter's guide that could be shared with everyone (that's my main strength :) ).

Given the revenue splits, the more potential for curated items out there, the better the COH2 scene is for everyone.

Are there any skin modders that may be interested? RitaRush and AndresTCII are the most prominent that I've noticed on COH2.org.
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