How to fix Missing Map Entry Point
3 Jun 2016, 14:22 PM
#1
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Posts: 139
Hi. One of my dispatch abilities have a "Missing Map Entry Point". How do I fix it?
3 Jun 2016, 14:57 PM
#2
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Posts: 4301 | Subs: 2
did you put the map entry point from "ebps -> gameplay -> 'map_entry_point" (or something like that) in worldbuilder and assigned to correct players?
3 Jun 2016, 15:05 PM
#3
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Posts: 139
did you put the map entry point from "ebps -> gameplay -> 'map_entry_point" (or something like that) in worldbuilder and assigned to correct players?
I'm using CoH2 Tools, not WorldBuilder.
EDIT: To specify further, I'm using a vanilla map to test my mod. I assume it might be something in the ability_bag that's affecting it, been checking it.
3 Jun 2016, 15:32 PM
#4
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Posts: 139
UPDATE: Looks like it's probably a problem with the building I"m using. I switched the abilities over to a HQ building and now they're working.
Strange.
Strange.
4 Jun 2016, 00:40 AM
#5
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Posts: 4301 | Subs: 2
awww cool. sorry i know nothing about modding
.
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4 Jun 2016, 03:18 AM
#6
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Posts: 139
awww cool. sorry i know nothing about modding.
It's okay, thanks for the help
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