Tiger without claws?
Posts: 640 | Subs: 1
On the other hand the Su85 comes in a faction that has no medium other than t34/76, and no worthwhile handheld AT (admittedly with some call-ins to mitigate that situation)
Tiger I comes with a faction that has:
- the best AT gun
- Dual panzerschrecks
- StuG
- Panther
And all of that nondoctrinally. You could argue that this doesn't impact the tiger but the first mistake of balance is comparing units in a vacuum. The reason heavies were reduced in popcap and moved back is so that you can more easily support them with other units.
Posts: 1605 | Subs: 1
can move in and cause some havoc,
will be forced away by dedicated AT,
will be easily brought down if overextended or used without proper support.
It should be used to cause bleed, not to annihilate things.
Say "No" to power creep.
Posts: 1593 | Subs: 1
Ostheers repair capability isnt fine tho
Posts: 17914 | Subs: 8
I think it just to weak against heavies. I use it like a big p4 for infantry, but if I need a tank hunter I go for Panthers.
Then you're doing it right, because that is exactly how its meant to be treated.
Generalist, bigger P4, not panther replacement.
i always compare the tiger and is2 as to well asymmetrical balanced tanks, tiger having a better gun compared to is2's better Armour, but now is2's scatter is getting better improving its gun so imo tiger should get better Armour.
The thing about the tiger is atm, you dont even have to flank it, it gets penned so reliably from the front (yes overtime it got sight range and pen buff but so did many allied tanks). When ever i use the tiger, its mostly in base constantly repairing
So should we lower Tigers range and penetration to what it was before first, yes?
Tiger still has considerable better gun. It outranges IS-2 and fires faster.
And stock meds don't pen it easily at all frontally.
What you seem to forget is, allied TDs and ATGs are actually effective now.
Tiger isn't indestructible behemoth it used to be when only ost and sov were in game and there is nothing wrong with it.
There is only a single allied tank in game which tiger doesn't steamroll and that is IS-2.
Posts: 4474
Posts: 196
I think the real Tiger buff we need is a buff to Ostheer repair rate. It's so stupid that late-game you need 2 dedicated repair teams to keep the Tiger in fighting shape, and it still takes ages to get it back in the fight if it gets below half health. It's bloody annoying, takes too much pop cap and forces you to dump manpower into sqauds that are basically doing nothing half the time. I'd like to see an increased baseline repair rate for Pioneers with a further, much larger bonus at Vet 2, or alternatively (and preferably) a munitions-costing upgrade for Pioneers, unlocked with Battle Phase 3, that drastically increases their repair rate but maybe takes up a weapon slot or locks you out of other upgrades. I think this would be a better solution than relying just on veterancy because this way, freshly built squads in the late game can still do the job. It would also encourage players to keep teching up.
Posts: 2885
IS-2 has better armour while Tiger has better gun, it ballances itself pretty well.
Posts: 199
Whilst the Tiger doesn't have the same squad wipe potential it is a far more versatile tank which most people would take over the ISU152. If Tiger needs more buffs then I would argue the ISU152 needs it first.
Posts: 174
A heavy tank that can´t take hits is a bad heavy tank.
It gets penetrated frontally on a regular basis and the HP pool is quite low.
Pershing buff confirmed. 230 fuel for a tank that can be killed in one anti-tank air strafe.
Posts: 8154 | Subs: 2
Posts: 366
Tiger is fine, EFA repair capabilities could see improvements.
+1000000000000000000000000
Posts: 1072
There is only a single allied tank in game which tiger doesn't steamroll and that is IS-2.
And pershing, and FF and Jackson all which cost less than it. Tiger can't hunt cuz hes too slow. Just soaks up damage then crawls back for age long repairs.
Posts: 640 | Subs: 1
Tiger can't hunt cuz hes too slow. Just soaks up damage then crawls back for age long repairs.A unit needs weaknesses. Speed is the Tiger's.
Posts: 366
A unit needs weaknesses. Speed is the Tiger's.
and it should remain. even on vet3. thats why an armor increase on vet3 should be better then moblity and rate of fire increases.
Posts: 2885
A unit needs weaknesses. Speed is the Tiger's.
Tiger is second fastest heavy after pershing, isn't it?
Posts: 1930
Tiger is second fastest heavy after pershing, isn't it?
the is2(5) and the pershing(6) are both faster than the tiger (4.7)
And pershing, and FF and Jackson all which cost less than it. Tiger can't hunt cuz hes too slow. Just soaks up damage then crawls back for age long repairs.
the tiger will win against the pershing. The tiger's 200 extra hp give it the edge.
the pershing can barely stand up to the panther as it is.
and both the FF and Jackson are specifically designed to hunt the tiger at range.
Posts: 3103 | Subs: 1
And pershing, and FF and Jackson all which cost less than it. Tiger can't hunt cuz hes too slow. Just soaks up damage then crawls back for age long repairs.
To be honest it always did bother me the IS-2 was tougher and faster, which was then entirely fine because IS-2s could only hit tanks to a remotely reliable degree. (And being slower is ahistorical)
If the Tiger does turn up suffering in comparison to the IS-2 after the IS-2's scatter buff, swapping their speeds strikes me as a fairly logical thing to do - the IS-2 would be tougher but slower while the Tiger is faster but weaker.
Posts: 182
Permanently BannedI would be very afraid if I faced a clawed-tiger.
Posts: 1072
the tiger will win against the pershing. The tiger's 200 extra hp give it the edge.
and both the FF and Jackson are specifically designed to hunt the tiger at range.
Pershing can flank the tiger very easily and get away if need be. Tiger can't run and can't flank. Too slow.
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