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russian armor

editing XP values

10 May 2016, 15:32 PM
#1
avatar of kwok

Posts: 60

Hi everyone,

I can't find where to adjust squad XP values for veterancy. Is it tied to some other value or can it be changed by itself?

Thanks,
kwok
10 May 2016, 16:35 PM
#2
avatar of hhhhh

Posts: 85 | Subs: 1

Make sure you're looking under "sbps" (squad blueprints, I believe) and not "ebps."

extensions/squad_veterancy_ext

You can then change each veterancy level's "experience value."
10 May 2016, 16:42 PM
#3
avatar of kwok

Posts: 60

I know that's to change the veterancy level brackets, but where can I change the amount of XP given for command points? Sorry, I misspoke, I want to know where the XP for command goes rather than vet. Vet is tied to damage dealt right?
11 May 2016, 00:46 AM
#4
avatar of Dreadbot
Donator 11

Posts: 94

I believe it's calculated as a percentage of the unit's original value. So 10% damage dealt to a unit worth 400 manpower would yield 40 XP. I'm not sure how munitions and fuel costs are multiplied relative to manpower though. Edit: Looks like fuel cost is multiplied by 5 before being added to the manpower cost, and then damage done is multiplied by 1.5 and damage taken by 0.5

Edit: Maybe what you're looking for is tuning -> command_point_system ? Unfortunately the attribute editor doesn't allow us to clone the tuning file.
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