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(6) Purple Heart Lane (WIP)

7 Apr 2016, 12:59 PM
#1
avatar of Major Shentypoo

Posts: 142

Hey Guys! This is my 1st map for coh2 and it is based off Purple Heart Lane. mostly renown for Lieutenant Colonel Robert George Cole's "charge" across open field to Inguof Farm house.
All feed back is welcome including hate if you must ;)...
Keep in mind this is no were near finished. I will post updated images here.


History on purple heart lane!

https://en.wikipedia.org/wiki/Purple_Heart_Lane







7 Apr 2016, 17:59 PM
#2
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

you can upload images to this website and link it in your post. then we will e able to see the images without going to the third site.

for the map, it looks very straight forward and will depend most on the final size of the map. and since it is very straight forward in terms of style and layout, you'll need to decorate it more.
7 Apr 2016, 19:36 PM
#3
avatar of Major Shentypoo

Posts: 142

you can upload images to this website and link it in your post. then we will e able to see the images without going to the third site.

for the map, it looks very straight forward and will depend most on the final size of the map. and since it is very straight forward in terms of style and layout, you'll need to decorate it more.


thanks for the feed back pal
9 Apr 2016, 00:06 AM
#4
avatar of Major Shentypoo

Posts: 142

This is possibly a loading screen I may use (not this one but the same concept). Its replicating when the planes came down and bombed the paratroopers who were getting over the bridge!
12 Apr 2016, 10:32 AM
#5
avatar of Major Shentypoo

Posts: 142

12 Apr 2016, 11:07 AM
#6
avatar of Major Shentypoo

Posts: 142

I Should have a Beta 1.0 out by the weeks end or sooner...
13 Apr 2016, 13:56 PM
#7
avatar of Major Shentypoo

Posts: 142

Rip Sorry Guys My files were messed up... so I could not continue, starting again in the next day or so...
13 Apr 2016, 14:00 PM
#8
avatar of |GB| The Hooligan486
Senior Referee Badge

Posts: 3602 | Subs: 1

This is possibly a loading screen I may use (not this one but the same concept). Its replicating when the planes came down and bombed the paratroopers who were getting over the bridge!

This looks cool!
14 Apr 2016, 00:02 AM
#9
avatar of Major Shentypoo

Posts: 142


This looks cool!


Thanks Man! much appreciated
16 Apr 2016, 00:03 AM
#10
avatar of Major Shentypoo

Posts: 142

Should Have a beta out soon... I know I said that a week ago but! I have just been fucked in the face and ass by work.. :(
18 Apr 2016, 01:28 AM
#11
avatar of Major Shentypoo

Posts: 142

Scraped the map...
Was not good enough standard! I'm gonna start remaking it.
19 Apr 2016, 10:36 AM
#12
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

Using more than 2 water sources, will make your maps optimization a lot worse for low-mid or even high end PC's. The games might become really laggy, its because every water source you make on the map, will render twice which takes up even more RAM from a game that already eats your 8GB like it was nothing. My suggestion is to connect 1-2 water source out of the boundaries, where the player wont see it (OOB area), if you do this before you proceed, will cut you a lot of headache later.

OnkleSam's map "crossing in the woods"- river is connected outside of the playing area so its actually only 1 water source used. And Relic uses it as well on their maps.
19 Apr 2016, 11:33 AM
#13
avatar of Major Shentypoo

Posts: 142

jump backJump back to quoted post19 Apr 2016, 10:36 AMSpanky
Using more than 2 water sources, will make your maps optimization a lot worse for low-mid or even high end PC's. The games might become really laggy, its because every water source you make on the map, will render twice which takes up even more RAM from a game that already eats your 8GB like it was nothing. My suggestion is to connect 1-2 water source out of the boundaries, where the player wont see it (OOB area), if you do this before you proceed, will cut you a lot of headache later.

OnkleSam's map "crossing in the woods"- river is connected outside of the playing area so its actually only 1 water source used. And Relic uses it as well on their maps.


Thanks for the heads up man :)
20 Apr 2016, 18:36 PM
#14
21 Apr 2016, 14:50 PM
#15
22 Apr 2016, 17:44 PM
#16
avatar of Major Shentypoo

Posts: 142








So close being done now!



17 May 2016, 15:09 PM
#17
avatar of Major Shentypoo

Posts: 142

So I had a lot of time off from making this map and after a long thought I decided to remake the map... So now its 8p. there is a lot more changes to come :) stay tuned!

Images below real life v ingame. Btw the Air Photos were taken after the flooded had cleared



























25 May 2016, 20:04 PM
#18
25 May 2016, 20:37 PM
#19
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15


cant wait to relive this brothers in arms mission coh2 style on this map! lookin good
25 May 2016, 20:46 PM
#20
avatar of medhood

Posts: 621


cant wait to relive this brothers in arms mission coh2 style on this map! lookin good

Dewkieeeeeeeeeez
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