There's at least one more Soviet T34 commander that's in the works (a few threads already on this). I think there's another too but I can't remember which faction.
The commander with T34-85 Ace and T34 ? its 1.5 years old and never seen the day
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There's at least one more Soviet T34 commander that's in the works (a few threads already on this). I think there's another too but I can't remember which faction.
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The commander with T34-85 Ace and T34 ? its 1.5 years old and never seen the day
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The commander with T34-85 Ace and T34 ? its 1.5 years old and never seen the day
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Conscripts are fine. Mkay.
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Conscripts are not fine. They are very bad in dealing damage, specially in late. And no, they have nothing I need. AT nade is bad, Faust is 10 times better, anti-garrison nade is worst grenade in game, flare mines nobody use, really, cheap pirce should not be excuse of uselessness of unit, close combat is poor because of lowest rate of fire in game. So yes, Im still complaining.
Other options? Which are? Penals - unit with no purpouse, just a little better than Cons. And doctrinal infantry can't change mainlines.
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Did I miss something?
How Vet3 Cons are quite durable when their Veterancy, according to in-game tooltip, gives only offensive bonuses and Vet3 in particular increases weapon accuracy and mobility?
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Cons are mostly fine but the truth is, they serve little purpose in late game agasint vetted LMG Grens, Fusiliers, Falchs or Jaegers
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Conscripts are there to protect your damage dealing units and snare enemy tanks. They do this exceptionally well with having sandbags, oorah, AT nades and merge.
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A single DP mg upgrade for 75 mun unlock at tier 4 would sure as hell make me feel a lot better about not picking a doc that has to have special troops. Other then that a nice Volks nerf OR (and much perfered) remove shreck would balance out infantry combat.
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