Relic please fix the ice mechanic
Posts: 270 | Subs: 1
I think the 'hitbox' of the ice or whatever needs changing to be smaller or not as close to the shoreline.
I don't like having to avoid going near the ice at all in fear of my tank being swallowed into the earth.
The tank should only sink if a majority of it is actually on the ice.
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Posts: 270 | Subs: 1
Notice the size of the hole it "sank" through and the tracks on the snow showing that it was parked firmly on the ground.
Posts: 270 | Subs: 1
I don't think this is fixable atm tbh
Possibly not but I wouldn't mind an official reply to confirm.
bump
Posts: 1221 | Subs: 41
I don't think this is fixable atm tbh
It literally requires one single value change in tuning
"ice_kill_percentage": 0.2
would be the current value, ie. 20% of the unit ('s simbox, which is not quite the same as the graphic model you see. But close enough for most units) being over broken ice will make it sink.
Posts: 670
It literally requires one single value change in tuning
"ice_kill_percentage": 0.2
would be the current value, ie. 20% of the unit ('s simbox, which is not quite the same as the graphic model you see. But close enough for most units) being over broken ice will make it sink.
Damn haven't known Essence had that potential
Posts: 117
Posts: 559 | Subs: 17
Possibly not but I wouldn't mind an official reply to confirm.
bump
This is kind of a map issue. Depth of the water around shore makes this a bit hard to track.
Posts: 1653
Posts: 270 | Subs: 1
This is kind of a map issue. Depth of the water around shore makes this a bit hard to track.
Thanks for the reply
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Posts: 125
-Don't stand on the ice. Like at all.
What is your thought process behind this? You decide that you are going to stand a little bit on the ice but not much?
"Just. A bit. More. Must. Skate. ARgggblrhrhrlrl"
I lost a tank to the ice during my first couple hundred hours of gameplay (maybe?), and never had an issue with the ice since then...
Posts: 1585 | Subs: 1
Here is a fix:
-Don't stand on the ice. Like at all.
What is your thought process behind this? You decide that you are going to stand a little bit on the ice but not much?
"Just. A bit. More. Must. Skate. ARgggblrhrhrlrl"
I lost a tank to the ice during my first couple hundred hours of gameplay (maybe?), and never had an issue with the ice since then...
I would agree with this if tanks avoided ice by choice. Instead it ups micro tax on players to keep telling tanks to carefully skirt ice heavy areas. As a result, the player should be given some forgiveness if a bit of the tank slides onto the ice.
Posts: 64
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Posts: 344
Here is a fix:
-Don't stand on the ice. Like at all.
What is your thought process behind this? You decide that you are going to stand a little bit on the ice but not much?
"Just. A bit. More. Must. Skate. ARgggblrhrhrlrl"
I lost a tank to the ice during my first couple hundred hours of gameplay (maybe?), and never had an issue with the ice since then...
This.
Don't park on ice.
Posts: 769 | Subs: 1
This.
Don't park on ice.
COH2 is meant to be realistic after all!
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