Move StuG III-G to T2 or T2.5
Posts: 498
Don't move the StuG, it's fine in T3, it coming in t2 would make every kind of light vehicle play impossible for allies and this is something we don't want, make the pak a t1 unit which you're able to build after taking a battle battle phase and move the sniper to T2
Start thinking about Su76 coming from t2? Would that be balanced? That would be almost the same thing as moving the Stug to T2
Posts: 83
How does all of the thread made by Siuking go to a complete clusterfuck flaming wars?
Don't move the StuG, it's fine in T3, it coming in t2 would make every kind of light vehicle play impossible for allies and this is something we don't want, make the pak a t1 unit which you're able to build after taking a battle battle phase and move the sniper to T2
Start thinking about Su76 coming from t2? Would that be balanced? That would be almost the same thing as moving the Stug to T2
Yeah, my immediate thoughts when I saw the thread title.
Posts: 2561
Posts: 3602 | Subs: 1
Posts: 17914 | Subs: 8
If a unit has 640 health, it doesn't belong in tier 2.
It has 560, but it doesn't make any difference.
Posts: 2723 | Subs: 1
Posts: 106
Would prefer PaK to T1 and Sniper to T2, thing as that would address a lot of balance problems.
+1
Posts: 422 | Subs: 3
Posts: 707
How does all of the thread made by Siuking go to a complete clusterfuck flaming wars?
Don't move the StuG, it's fine in T3, it coming in t2 would make every kind of light vehicle play impossible for allies and this is something we don't want, make the pak a t1 unit which you're able to build after taking a battle battle phase and move the sniper to T2
Start thinking about Su76 coming from t2? Would that be balanced? That would be almost the same thing as moving the Stug to T2
Even if you builds T2, you still have to get 90 fuel to field one out.
Soviet T2 is FREE. They only need 85 for T3 then 75 for SU76.
Ost unlock T2 is 40, T2 building 20, then put a T3 unlock requirement on it.
Posts: 284
I would rather get rid of the 222 and change it to a Puma
Posts: 587
Not sure if StuG is the answer.
222 rework is better i think.
Posts: 77
BannedWould prefer PaK to T1 and Sniper to T2, thing as that would address a lot of balance problems.
+1
Posts: 640
Might give a bit of breathing room for UKF from the double Ost sniper start that bleeds them harshly currently.
The thing is, Ostheer kind of needs the sniper to be competitive against the riflemen
Posts: 245
Posts: 1487
Soviet T2 is FREE. They only need 85 for T3 then 75 for SU76.
Ost unlock T2 is 40, T2 building 20, then put a T3 unlock requirement on it.
More breaking news t2 is free
Posts: 150
Posts: 2693 | Subs: 1
Even if you builds T2, you still have to get 90 fuel to field one out.
Soviet T2 is FREE. They only need 85 for T3 then 75 for SU76.
Ost unlock T2 is 40, T2 building 20, then put a T3 unlock requirement on it.
But then again Soviets don't get free at nade and molotov as part of their teching, and they have to put down another 120 fuel in order to get proper tanks.
It would make Ost vs Sov teching completely lobsided.
Posts: 2885
Posts: 1220
Would prefer PaK to T1 and Sniper to T2, thing as that would address a lot of balance problems.
love this idea
Posts: 468
love this idea
wouldn't this just destroy SOV T1 M3 and UKF carrier?
I don't know the values but I think the pak40 one-shots or reduces hp by 95%
New OST build order, 1 MG, 1 pak40 at the beginning of game. Engis sight, MG suppress, pak kills vehicles. Point lock down the moment the game begins...
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