Ever wonder how CoH2 would play with the same kinds of territory points from CoH1?
Well now you can, sorta, with this little tuning pack, and accompanying maps made compatible for the mod.
http://steamcommunity.com/sharedfiles/filedetails/?id=604491510
There were enough unused objects in the worldbuilder that I could easily make a tuning pack that made certain objects behave exactly as territory points. (I was glad that I didn't have to get too creative in making them.) Problem was, I couldn't utilize new territory points without creating entirely new maps.
So I finally decided to extract a few of the official maps and modify them slightly and replace the territory points.
Right now the resource points come in +4, +8 and +14 instead of the +5, +10 and +16 of CoH1. I did this mainly because CoH2 tends to use lower base numbers than its predecessor. I may revert this eventually.
First off, I hope I didn't cause any foul by posting slightly modified official maps that worked with the mod. I just figured the CoH1 maps were the most appropriate ones to test out the mod. Second of all, I hope you can enjoy it!
***STP Mod Compatible Maps***
Langres (STP Mod)
http://steamcommunity.com/sharedfiles/filedetails/?id=604491742
Angoville (STP Mod)
http://steamcommunity.com/sharedfiles/filedetails/?id=604491983
Semois (STP Mod)
http://steamcommunity.com/sharedfiles/filedetails/?id=604491912
Rails and Metal (STP Mod)
http://steamcommunity.com/sharedfiles/filedetails/?id=605629152
Strategic Territory Points Mod
20 Jan 2016, 01:42 AM
#1
Posts: 2742
29 Jan 2016, 03:39 AM
#2
Posts: 2742
I uploaded screenshots of the tac maps so you can see what the territory points and sectors look like in game.
Also, I edited the original post and added links to the compatible maps.
Also, I edited the original post and added links to the compatible maps.
23 Apr 2016, 23:33 PM
#3
Posts: 2742
Long time no update, but I decided to modify a few other maps to be compatible:
Arnhem Checkpoint (STP Mod):
http://steamcommunity.com/sharedfiles/filedetails/?id=671656792
Minsk Pocket (STP Mod):
http://steamcommunity.com/sharedfiles/filedetails/?id=671656499
Crossing in the Woods (STP Mod):
http://steamcommunity.com/sharedfiles/filedetails/?id=671656657
I may tackle a few 3v3 and 4v4 maps (I'm looking at you Steppes) in the near future, but I have a few other maps of my own design I've been pouring most of my time into lately.
Arnhem Checkpoint (STP Mod):
http://steamcommunity.com/sharedfiles/filedetails/?id=671656792
Minsk Pocket (STP Mod):
http://steamcommunity.com/sharedfiles/filedetails/?id=671656499
Crossing in the Woods (STP Mod):
http://steamcommunity.com/sharedfiles/filedetails/?id=671656657
I may tackle a few 3v3 and 4v4 maps (I'm looking at you Steppes) in the near future, but I have a few other maps of my own design I've been pouring most of my time into lately.
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