Remove FRP? yay or nay.
Posts: 4301 | Subs: 2
Remove or Keep? or abstain.
Edit: I do mean forward RETREAT point not REINFORCE point.
Posts: 513
Posts: 2779
Remove 100%. Generally this is the primary reason for blobbing in both OKW and USF. When you can retreat your entire army and be back on the field in 20 seconds - whats the point in battlefield presence preservation.
Forward retreat is not the reason of blobbing, people blobs when they want to blob, Ostheer blobs 6 gren CAS without requiring a retreat point.
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I have seen many Ostheer players play this way. It is a way to compensate for the long walk home. Also why Ostruppen are so popular.
Posts: 513
More of a reason to blob would be if there was no FRP. You would retreat the low health squads in the blob and keep the others on the field, feeding them back in to the sort of swarming, breathing blob.
I have seen many Ostheer players play this way. It is a way to compensate for the long walk home. Also why Ostruppen are so popular.
I'd much rather fight stream of a force than 1 super blob followed by another super blob. Whats ur playercard m9?
Posts: 4630 | Subs: 2
Remove.
Posts: 647
blobbing is when infantry can counter tanks and other infantry so efficiently. so you can only get infantry units to get the job done, there is no need anti tank guns, mines or vehicles for fear of a fast light tank strategy countering ur entire army.
why get rakatens when volks can do the job and without fear of getting flanked. whats the point of machine guns/light tanks to achieve fire superiority when obers have such an insane dps?
forward retreat point is not the thing that promotes blobbing.
and because of that, stupid shit like rocket artillery are being buffed to godly levels to "counter" blobs, when its actually just a super efficient wipe machine that has low risk to use.
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Forward retreat is not the reason of blobbing, people blobs when they want to blob, Ostheer blobs 6 gren CAS without requiring a retreat point.
True, FRP simply makes punishing blobs with mass retreats LESS punishing, because they are back on the field much faster then they normally would.
There is a reason why its not ost blobs that are complained about, but specifically OKW and usf.
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to be honest retreating back to ur base. would make a person want to blob more since time has been wasted. but if a person is a blobber FRP wont change anything
Your argument makes no sense. Why would someone want to blob more because he gets punished for blobbing?
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Posts: 238
I would rather it be removed completely.
If removed all Armies will have access to reinforcement on the field WITHOUT FRP.
OKW: medic truck (removed FRP)
USF: Ambulance
UKF: FHQ (remove FRP)
SOVIET: HT or maybe give them a build able emplacement on the field for reinforcement. Maybe a fortified fuel or ammo point on tactical points that cost maybe 300 or 400 MP and have reinforcements from them.
WM:CC bunkers
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Though, the Forward Assembly would need a buff of some kind without the retreat point. Maybe just a slight durability buff.
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I think it shouldn't be a discussion, having a FRP can punish you either as it can reward you.
A simple click will disable the FRP for you.
Posts: 2396 | Subs: 1
I think it shouldn't be a discussion, having a FRP can punish you either as it can reward you.
Exactly, and besides, yeah, let's remove all cool features in the game and make all factions the same. Then let's move to the next game because this one will be so dull.
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