I found a small bug for the Brit Vickers MG team, maybe other MG teams too but didn't test.
When you shift-click for them to capture a point, instead of capturing it then moving (as other units do) they just run to the point then instantly run away without capturing.
Minor but kept me wondering why my shift button wasn't working for a while
MG point capture bug
2 Jan 2016, 11:44 AM
#1
Posts: 177
2 Jan 2016, 13:33 PM
#2
4
Posts: 474
Same thing with raketwerfers and ammo points; shift queing capping orders for them on ammo points will just make them skip it all together after reaching the point.
2 Jan 2016, 13:37 PM
#3
Posts: 830
Same thing with raketwerfers and ammo points; shift queing capping orders for them on ammo points will just make them skip it all together after reaching the point.
Ostheer mortar does this too. Soviet mortar has the same problem but also has the problem of only one guy moving to the capture point and then the rest sprinting towards the point once this one guy reaches it (Conscripts have the same bug if you select them to build a sandbag wall on a point, the one guy goes and needs to wait for the rest).
It is random though, sometimes it happens sometimes it doesn't.
2 Jan 2016, 13:41 PM
#4
Posts: 1355
Also AT guns, i think all support weapons from all factions and to all capture points. This was brought up a long time ago but Relic doesn't seem to care. Or is it intended?
Only Relic post
4 Jan 2016, 21:48 PM
#5
Posts: 559 | Subs: 17
Added to our database. Thanks
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