Shouldn't the T-34 be stronger than the Panzer IV?
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What strategies do I use for T-34 to be effective?
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Posts: 78
If you want to build a tank that's "I win" vs. other tanks, get the SU-85 instead.
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here, I've posted something similar and some proposal
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http://operationbarbarossa.net/Myth-Busters/MythBusters2.html
Despite all possible factors being in their favour and despite massive German operational losses during 1944, the Soviets still managed to loose around three AFVs for every German AFV destroyed, or around four tanks (mostly T-34/85s) for every German tank destroyed.
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Luckily this is a video game and not a history lesson.
It's actually both.
T-34 myth-busting:
http://operationbarbarossa.net/Myth-Busters/MythBusters2.html
That's all true but the stats on paper showed T-34 as superior to the Panzer IV. The only explanation for why the Soviets lost so many T-34s to every Panzer IV is that the Germans used their tanks better at the tactical level (radios would have been influential early in the war but later on the radio usage was more balanced).
I'm not necessarily asking for 100% historical accuracy because that would require an absurd amount of work and overhauling of mechanics and the game works just fine just the way it is. I'm not even asking the T-34 be made stronger than the Panzer IV, just that the gap be made a little closer than it currently is (so apologies for the misleading thread title as it's not exactly what I'm asking). The T-34 just feels weak in general, and saying you need 2 of them, one for ramming, for every Panzer IV would make more sense if the costs were more reflective of that. As it stands though, you can't even make 4 T-34's for every 3 Panzer IV's (and I'm pretty sure even if you could, the 3 Panzer IV's would come out on top against the 4 T-34's).
I just think the T-34 should be slightly buffed because it feels really weak right now and not even worth getting as the Panzer IV is just completely out of its league. This is just made all the more ironic considering from a stats perspective, the T-34 was historically superior in almost every way.
I'm not 100% sure really I'm just asking if anyone else thinks the T-34 feels pretty weak atm and makes T3 in general for Soviets the worst tier.
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Posts: 954
1944, T-34/85 comes.....
T-34 has flaw, but if you can find me a better tank in WWII, I DARE YOU
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Anyways, the t34 is like the CoH 1 sherman. Great for anti infantry...not great for much else.
I typically build 2 anyway though. I find them quite useful for support
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I'd like them to do a bit better shooting at rear armor though, I think the game could reward positioning a little more.
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For example:
-Poor quality of metals used in its armor.
-Vastly inferior optics for the main gun.
-No radio communications
-3 man crew size.
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T34 caught Germans by surprise with ONE real feature: sloped armor. After that, for every technological superiority the Russians brought to the tank war, the Germans had a superior one to raise, except the IS-3 that doesn't count.
Paper statistics means nothing in war. The soldier makes the rifle useful, not the other way around.
Game:
We cant keep using units how we expect them to be. The T34 has a very good role if you bring it soon enough, but I agree it needs a tiny boost in some areas (perhaps a slightly lower fuel cost).
That's the problem with an "authentic" RTS set in a historical period. Everyone starts saying the unit in real life had different this and that. That's like saying Queens in history did not murder every other piece in the battlefield, but they do in Chess. Its. A. Game.
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The T34 doesn't help you come from behind at all. That's what the SU-85 does.
Personally, I'd love to see the SU-85/T70/Scout Car/Maxim balanced out more. I feel like the risk vs reward with those units is very bad. If those units were more balanced I feel like less used units like the T34 could be buffed into being more versatile.
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