Login

russian armor

Blance opnion

29 Jun 2013, 14:24 PM
#1
avatar of rocketeer

Posts: 2

SU-85
1. nerf fire rate
- It will reduce the impact on infantry.
- Even increase the damage, it must be a significant nerf.
2. nerf acceleration
- Flanking is fatal to this tank.

PG(with Panzerschreck)
1. Increase probability of engine or track trouble at hit the rear and side
- Flanking of infantry must be what a fatal tank.
2. fix the AI
- Fool is the German soldier with a squad weapon. lmg42 also be included.

Panzerwerfer
1. going 2 phase and rollback
- just rollback

Tiger tank
1. buff penetration
- Why tiger tank is so weak?

and Opel Blitz
1. rework
- What kind of magic is this? total nonsense. not realistic.
29 Jun 2013, 14:41 PM
#2
avatar of Lichtbringer

Posts: 476

I don't think nerfing the firerate and increasing the damage would be any good against Inf. Maybe they would get less damage overall, but in the end more Squads would die instantly, and you had to retreat earlyer.

I totally agree that Panzerschrecks should do engine damage from behind.
Also I agree to increase the AI of Infantry in general (one man stands in the molotov, one man still stands in the mg cone after flanking... lmg jumping around like crazy.)

I guess you want the Panzerwerfer back in Tier 3? I agree. This would also fix the Problem with the sound after building T3 :D.

Tiger: yeah...

OpelBlitz: Why is this Magic? :D This is totally realistic.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

917 users are online: 1 member and 916 guests
PatFenis
2 posts in the last 24h
8 posts in the last week
40 posts in the last month
Registered members: 49072
Welcome our newest member, Durddcdy23
Most online: 2043 users on 29 Oct 2023, 01:04 AM