Relic please change the kubel
26 Dec 2015, 18:42 PM
#41
1
Posts: 2307 | Subs: 4
I'm surprised you guys want to return to that evil suppression platform on wheels. That thing was spawned by Satan.
27 Dec 2015, 07:40 AM
#42
Posts: 611
I'm surprised you guys want to return to that evil suppression platform on wheels. That thing was spawned by Satan.
The previous kubel was much easier to kill if flanked.
Now okw player has to literally screw up, overextend or hit a mine to lose it.
Not saying it is necessarily op as it has no late game value, but it synergizes very well with getting a fast luchs and it can be extremely frustrating to play against...
Just more cheese...
27 Dec 2015, 08:08 AM
#43
Posts: 230
Permanently BannedYou guys really thought kubel suppression rush was better?
27 Dec 2015, 16:56 PM
#44
Posts: 879
You people could at least whine about Kubel-pushing or blocking.
It's pretty hard to do I find - the thing does not turn on a dime - but if you set up your approach right, you can push those Brits out of cover all day long.
It's pretty hard to do I find - the thing does not turn on a dime - but if you set up your approach right, you can push those Brits out of cover all day long.
27 Dec 2015, 22:37 PM
#45
Posts: 132
You people could at least whine about Kubel-pushing or blocking.
It's pretty hard to do I find - the thing does not turn on a dime - but if you set up your approach right, you can push those Brits out of cover all day long.
Ugh. This gives me cringes of all the BS you could do to Brits in CoH1...
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