minimap_size =
{
768,
768,
}
uses_ice = false
visible_in_lobby = true
scenario_type = 1
slots =
{
{status = friend, flags = flags_race},
{status = ai, difficulty = expert, race = "soviet", flags = flags_none},
{status = friend, flags = flags_race},
{status = ai, difficulty = expert, race = "soviet", flags = flags_none},
{status = friend, flags = flags_race},
{status = ai, difficulty = expert, race = "soviet", flags = flags_none},
{status = friend, flags = flags_race},
{status = ai, difficulty = expert, race = "soviet", flags = flags_none},
}
- Select a map with less slots than the map using a custom slots config
- Select the map with the custom slots configuration
- Select a map that has the same amount of slots
- Re-select the custom slot config map
Secondly, setting a slot to be AI seems to use different AI than the standard one you get by adding a CPU player to a slot. Could someone take a look what AI this is and is there a way to change the AI to the standard multiplayer AI using SCAR?