OPKW nerf.
Posts: 708 | Subs: 1
Suggestion: volksgrenaiders damage reduced from 12 to 10, price to 235 mp.
Panzershrek accuracy reduced by 25% from current stats.
T4 gives you acess to such strong tanks but cost only 135 fuel in total. Increase it price to 140 fuel and 15 for truck. (155 fuel in total).
Thank you for reading.
Posts: 323
OKW became horribly overpowered, it's not secret for anyone, 6 minute luchs and p4 comes before you can get shreman is not funny now. Volksgrenadiers overperfrom, they stay way too good against riflemans, IS and conscripts, okw also have acess to cheaper sturmpioneers and kubelwagen early what makes you loose map control right from start.
Suggestion: volksgrenaiders damage reduced from 12 to 10, price to 235 mp.
Panzershrek accuracy reduced by 25% from current stats.
T4 gives you acess to such strong tanks but cost only 135 fuel in total. Increase it price to 140 fuel and 15 for truck. (155 fuel in total).
Thank you for reading.
No
Luchs is counterable
Volks are fine
Only things wrong is 14 min KT
Posts: 513
Posts: 4314 | Subs: 7
I tested it in preview . It was fine.
I played it now and it is fine.
Maybe not fine in higher game modes but in 1vs1 gane is fine
Posts: 708 | Subs: 1
No its fine.
I tested it in preview . It was fine.
I played it now and it is fine.
Maybe not fine in higher game modes but in 1vs1 gane is fine
I play 2v2, it's anything but not fine.
Posts: 732
Maybe just make KT time limit, cant be called in until 30mins ingame or something
Posts: 4630 | Subs: 2
Same with Luchs. It requires much more skills to counter it, than to use it.
I play only 2v2 and higher. Those game modes are completly broken. 13-15min KT? WTF? What should I use agasint it? T34/76? Imagine 12min IS2
Put KT behind CPs. It would be avaible with all doctrines but only when you rach 13-14CPs.
Panther coming in the similar time like Sherman?
Dead Lieutenat and SU T1?
Not to mention all upgrades and bonuses for free while other factions have to pay
Posts: 1006
Volks are fine
A unit that has no problemo with armor and infantry is not fine in my eyes. I like the volk change in damage but the schreck needs a hard nerf or simply has to go from that unit.
Im a 1v1 player, played quite some games and you simply have to play different vs OKW which is pretty logical because they are basicly a new faction. The fast teching is a problem, volks are a problem and the 0 sideteching is a problem. Thats it for me. I like the patch so far.
I really wish every gamemode had a seperate balance, its super hard to balance 1s and 4s with the same numbers... But Duffy already said this will never happen. I understand that.
Posts: 1930
with easy access to some of the best tank, anti-tank weapon, and tank hunter in the game there's no need for the volks to be using schreck.
the increase in munition and fuel was suppose to increase unit diversity, but yet the okw are just mostly spamming schreck harder.
some of the tank and tank destroyer need a nerf too. They were previously expected to fight outnumber and as a result strong. With the increase in fuel they need a small nerf.
Posts: 322
Posts: 103
No its fine.
I tested it in preview . It was fine.
I played it now and it is fine.
This, it was tested by relic and then tested in balance preview again.
Suggestion:
Stop posting and play the game instead to git gud. Thats the only way.
Posts: 3602 | Subs: 1
The problem with Volks is the spam, Relic must add tolls on OKW abilities so the player cannot simply build 1 after 1 his volks:
Add a 100mp/15 fuel toll to unlock shrek
Add a 100mp/15 fuel toll to unlock flamnade
Or at least if Relic doesn't want to add tolls, link the flamnade to T1 and shrek to T2 or the opposite if you want.
Posts: 2635 | Subs: 4
Permanently BannedPosts: 708 | Subs: 1
Posts: 1930
Faust would be 10 times worst than Shrek
with faust Volksgrenadier would basically a stronger osttruppen/conscript.
Posts: 1006
playercard pls
You cant simply post this on everything you disagree with...
Posts: 67
This isnt my Littlepony get used too it...omfg
Posts: 830
No its fine.
I tested it in preview . It was fine.
I played it now and it is fine.
Maybe not fine in higher game modes but in 1vs1 gane is fine
Well then, we simply let you test everything and determine if it is fine. Your verdict is final.
All aboard!
Posts: 155
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