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Petition to give OKW a non-doctrinal MG

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4 Nov 2015, 07:30 AM
#41
avatar of kersal

Posts: 63



Kubelwagons don't scale into the late game. Maybe if you read the post and the arguments, you'd understand my point of view.


USF hmg neither. In the end game OKW infantry can kill it without flanking. And the Pak Owie doesn't suppress anymore (very seldom), but the ISG yes.
4 Nov 2015, 07:33 AM
#42
avatar of mortiferum

Posts: 571

jump backJump back to quoted post4 Nov 2015, 07:30 AMkersal


USF hmg neither. In the end game OKW infantry can kill it without flanking. And the Pak Owie doesn't suppress anymore (very seldom), but the ISG yes.


US HMG scales better than Kubel by a lot, since it does not get 1 hit killed/ 2 hit killed by AT, zookas, etc and still can provide SOME assistance. Late game kubel does not exist?
4 Nov 2015, 07:35 AM
#43
avatar of Kubelecer

Posts: 403

I'd rather see MG34 in medic hq, move jp4 to mech hq, buff raketens and adjust cost of mech hq/puma/flak.

USF was adjusted so they could play with both tiers, why not OKW too.

Why would you have non vehicles in a mech hq, makes no sense.

I would just remove kubel and make the mg34 commander callin into some light vehicle call in, but I don't know enough about nazi death machines.
4 Nov 2015, 07:51 AM
#44
avatar of Socrates

Posts: 40

OKW's stock MG with Ostheer MG42 will simply lock down entire map for Allies in team games, seriously. And keeping in mind that OKW also has ISG (that counters any indirect fire weapons due to it's range and accuracy), T3 Flak building and floating in manpower every game (resources for this shiny only manpower toys), this will clear entire map from Allies in each game, even in 1vs1.
MG+ISG will become new meta because especially US and UKF can't do anything to this combo. Even soviet's mortars can't do anything because they will be simply wiped out by ISG.
4 Nov 2015, 07:57 AM
#45
avatar of hubewa

Posts: 928

I don't mind not having an MG34 doctrinal, its case of l2p with Kubel + micro.

Kubel is tough to play - you have to have good map sense and good micro in order to play with it effectively. In the right hands, it can do a lot of work tho.

If all fails, you can pick Luft which is okay.

Main reason I'm against non-doc MG34 is if anything would kill the specialist theme that the OKW has more than the Pz 4 J being in tier 4, it would be this.

There are many problems with OKW atm but this isn't really it.
4 Nov 2015, 08:00 AM
#46
avatar of Obersoldat

Posts: 393

Signed.
4 Nov 2015, 08:20 AM
#47
avatar of Kreatiir

Posts: 2819

Not signed, they don't need another suppression platform.
4 Nov 2015, 08:21 AM
#48
avatar of varunax

Posts: 210

OKW's stock MG with Ostheer MG42 will simply lock down entire map for Allies in team games, seriously. And keeping in mind that OKW also has ISG (that counters any indirect fire weapons due to it's range and accuracy), T3 Flak building and floating in manpower every game (resources for this shiny only manpower toys), this will clear entire map from Allies in each game, even in 1vs1.
MG+ISG will become new meta because especially US and UKF can't do anything to this combo. Even soviet's mortars can't do anything because they will be simply wiped out by ISG.


Does anybody here ACTUALLY play OKW? Do you know that you can already do this by just choosing LuftWaffe or Fortifications Doctrine? It's funny that you're trying to argue against having the MG34 as a T0 non-doctrinal unit because you're afraid of the imbalances it will create, but that strategy is already possible.

It doesn't even really make any sense why Relic decided to make the MG34 doctrinal. There's is absolutely no good reason why OKW's MG is on a commander other than they just wanted to make OKW different.
4 Nov 2015, 08:21 AM
#49
avatar of Cobiee

Posts: 14

signed AXIS is an embarrassment right now tbh
4 Nov 2015, 08:30 AM
#50
avatar of MoreLess3rd

Posts: 363

dont know y..but i feel that removing kubel is a bad idea..as it downgrade the OKW,

what make u think MG34 make any different?..it still die easily more like Kubel..easily get rushed..
beside kubel u can just micro out of the way.

but standing still with mg34..emm i dont think its a buff..
4 Nov 2015, 08:32 AM
#51
avatar of hubewa

Posts: 928



Does anybody here ACTUALLY play OKW? Do you know that you can already do this by just choosing LuftWaffe or Fortifications Doctrine? It's funny that you're trying to argue against having the MG34 as a T0 non-doctrinal unit because you're afraid of the imbalances it will create, but that strategy is already possible.

It doesn't even really make any sense why Relic decided to make the MG34 doctrinal. There's is absolutely no good reason why OKW's MG is on a commander other than they just wanted to make OKW different.


If you pick it with a doctrine, then you sacrifice other things such as not being able to build JLIs, fusilers or a heavy Tank Destroyer. So for that kind of choice, I'm perfectly fine with it.

OKW is a faction, like PE in VCoH, where units are very high risk/reward, except for Fusillers, Volks (which underperform) and now the Pz 4J. There is no other faction in the game where you get heavily rewarded or punished for your choices as you would for OKW (or that was the faction design anyway, due to recent balancing, its kinda fallen flat)

After all, in VCoH, PE didn't have MGs, had high reinforce squads but they did perfectly fine against allies then
4 Nov 2015, 08:34 AM
#52
avatar of kitekaze

Posts: 378

It doesn't even really make any sense why Relic decided to make the MG34 doctrinal. There's is absolutely no good reason why OKW's MG is on a commander other than they just wanted to make OKW different.


It does make sense since Relic game is about asymmetrical.

OKW does not have non-doctrinal mg, get over it already.

If OKW get mg, then usf player will want pershing at tier4 to be same with Ostheer Panther.

Soviet player will suggest the same thing with T34/85 and IS-2 to counter King Tiger.

And finally, you get a mess of a game.



tl;dr:Go play Ostheer if you want best mg at tier0.
4 Nov 2015, 08:35 AM
#53
avatar of varunax

Posts: 210

jump backJump back to quoted post4 Nov 2015, 08:32 AMhubewa


If you pick it with a doctrine, then you sacrifice other things such as not being able to build JLIs, fusilers or a heavy Tank Destroyer. So for that kind of choice, I'm perfectly fine with it.

OKW is a faction, like PE in VCoH, where units are very high risk/reward, except for Fusillers, Volks (which underperform) and now the Pz 4J. There is no other faction in the game where you get heavily rewarded or punished for your choices as you would for OKW (or that was the faction design anyway, due to recent balancing, its kinda fallen flat)

After all, in VCoH, PE didn't have MGs, had high reinforce squads but they did perfectly fine against allies then


That's because they had 3 minute armored cars that chewed rifle squads apart. And yeah, they did have a MG platform, it was the scout cars that could lock down and prevent territory capture.



It does make sense since Relic game is about asymmetrical.

OKW does not have non-doctrinal mg, get over it already.

If OKW get mg, then usf player will want pershing at tier4 to be same with Ostheer Panther.

Soviet player will suggest the same thing with T34/85 and IS-2 to counter King Tiger.

And finally, you get a mess of a game.



tl;dr:Go play Ostheer if you want best mg at tier0.


Um. Nobody is talking about Pershings. We're talking about OKW's suppression platforms.
4 Nov 2015, 08:36 AM
#54
avatar of JohnnyB

Posts: 2396 | Subs: 1



Does anybody here ACTUALLY play OKW? Do you know that you can already do this by just choosing LuftWaffe or Fortifications Doctrine? It's funny that you're trying to argue against having the MG34 as a T0 non-doctrinal unit because you're afraid of the imbalances it will create, but that strategy is already possible.

It doesn't even really make any sense why Relic decided to make the MG34 doctrinal. There's is absolutely no good reason why OKW's MG is on a commander other than they just wanted to make OKW different.


Yes, I intensively play OKW and I say they need a stock MG34. Being locked in 2 doctrines like I'm feeling now, does not make a faction viable.
Like I said before, MG34 should be the only supression platform for OKW, kubel should lose this ability.
4 Nov 2015, 08:37 AM
#55
avatar of Iron Emperor

Posts: 1653

That's just plain stupid to say, because Ostheer has a good MG doesn't mean that OKW can't have a MG from the start. Allied troops have to be supperior over Axis troops is the common sence of most of this forum. It would be better that it's balanced and not one sided.
4 Nov 2015, 08:43 AM
#56
avatar of LeStrigoi

Posts: 30

Signed. It would also made OKW openings a lot more diverse, making it easier to do well early game in more ways then simply going 3x volk.

Kubelwagen simply doesn't scale, it's a really silly unit by design. The micro involved is difficult (much more than any MG team) and the reward you get from it not worth it at all, as it drops off so hard after 3 minutes. You also need to babysit it with sturmpioneers, which means you are a squad down. Its pretty useless against brits too, because they can just kill it from green cover, or there is always the possibility of a bren carrier.

I don't understand how people don't agree with this change. If you play 1v1 vs US, they can literally just run at you and there is nothing OKW has to respond. Volks lose so badly against rifles, and so do sturm pioneers, unless you manage to catch the riflemen out (which, if they just run for a building at your cut off is impossible).

Basically when playing against US early game, same with British to an extent, you have to try and outcap them, avoiding fights, because there just is no way of fighting them early. This is part of the reason why OKW is so bad, you get swept off the map unless you go luftwaffe or fort, or perhaps flame pios. The problem with this has been stated (lack of elite inf, and shitty doctrines outside of 1 or 2 call ins). Furthermore, it is really hard to make a comback with the faction because of the fuel and mu penalty.

A buildable MG34 would help so much in this regard in helping OKW to stay on the map early, and providing some reliable mid game suppression.
4 Nov 2015, 08:45 AM
#57
avatar of MoerserKarL
Donator 22

Posts: 1108

Not signed, they don't need another suppression platform.


because they have so many sppression platforms :foreveralone:
4 Nov 2015, 09:01 AM
#58
avatar of gnaggnoyil

Posts: 65

Buff MG34 to at least MG42-level and increase its price, that's the simplest solution for OKW's blob-control issue.
4 Nov 2015, 09:05 AM
#59
avatar of Kreatiir

Posts: 2819



because they have so many sppression platforms :foreveralone:


FlakHT
Non-doc MG34
Kubel
Lugs
Obersoldaten
ISG
Tier4

Not enough? :loco:
4 Nov 2015, 09:05 AM
#60
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

The faction needs a serious overhaul in general! Period
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