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Puma firing artillery shells after HEAT round duration ends

29 Oct 2015, 23:32 PM
#1
avatar of SpaceHamster
Patrion 14

Posts: 474

Looks like it's just a visual bug(tested, doesn't make a real difference ingame). But if you use HEAT rounds with the puma and wait until it ends, the shells that the puma fires after have different sounds and explosion craters. Compared to the normal puma, it looks likes it's firing a shell much bigger than before.

EDIT: Doesn't look like the new patch fixed the problem with the changes to HEAT shells. Tested it with ccm mod and these are the results:





Bugged HEAT shell puma is the right one; left one is normal.
29 Oct 2015, 23:44 PM
#2
avatar of SpaceHamster
Patrion 14

Posts: 474

29 Oct 2015, 23:47 PM
#3
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

so HEAT shells are still very ballistic AND now the visual can get permanently stuck?
Only Relic postRelic 30 Oct 2015, 01:25 AM
#4
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

I'll pass this to a designer. I don't think its a bug though. The shots look similar, but the Heat Tracer is thicker and has a slightly more Fire-y Explosion.

Shells used to get "Lobbed" out before, that was the only change.

Thanks
30 Oct 2015, 01:33 AM
#5
avatar of SpaceHamster
Patrion 14

Posts: 474

I'll pass this to a designer. I don't think its a bug though. The shots look similar, but the Heat Tracer is thicker and has a slightly more Fire-y Explosion.

Shells used to get "Lobbed" out before, that was the only change.

Thanks


Well the sound is sure different when the two fire; and its consistent with the one that used HEAT shells and the one that didn't. I would upload a video to show the difference more clearly but I don't know how to use moviemaker or edit.
30 Oct 2015, 02:34 AM
#6
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470



Well the sound is sure different when the two fire; and its consistent with the one that used HEAT shells and the one that didn't. I would upload a video to show the difference more clearly but I don't know how to use moviemaker or edit.


do you have a recent (600 series or newer) nvidia card?
30 Oct 2015, 02:36 AM
#7
avatar of SpaceHamster
Patrion 14

Posts: 474



do you have a recent (600 series or newer) nvidia card?


I have a GTX 680 with 4GB of memory.
30 Oct 2015, 03:07 AM
#8
avatar of Hambone

Posts: 58

So clearly bugs remain.

How's the function of HEAT shells now? Do they connect as appropriate? What stats are we looking at?
30 Oct 2015, 06:16 AM
#9
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470



I have a GTX 680 with 4GB of memory.


if you activate shadowplay in the geforce experience panel you can record videos with it. you may end up with artifacting issues when uploading to youtube though.
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