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Patch notes 29 Oct

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23 Oct 2015, 20:04 PM
#41
avatar of __deleted__

Posts: 4314 | Subs: 7

Give british At squad (from special weapont regiment) normal accuraccy not the old PTRS one (they should use new PTRS accuraccy but they now use pre april one whitch makes them downgrade in all tipes of fights except agains light vehicles)
23 Oct 2015, 20:08 PM
#42
avatar of Banillo

Posts: 134

Are RE stens adjusted?

23 Oct 2015, 20:22 PM
#43
avatar of RedT3rror

Posts: 747 | Subs: 2

jump backJump back to quoted post23 Oct 2015, 18:10 PMcapiqua

M7B1 Priest’s Barrage ability now uses Target Position

Infantry Section’s Co-Ordinated Fire ability now has a static radius


What do these things mean?
23 Oct 2015, 20:50 PM
#44
avatar of SpaceHamster
Patrion 14

Posts: 474

I think before priest used to lock on to a target. AKA, if you clicked on a vehicle it would track it and barrage directly on it wherever it went.
5 of 7 Relic postsRelic 23 Oct 2015, 21:02 PM
#45
avatar of SpaceBus
Developer Relic Badge

Posts: 160 | Subs: 11

The Radius wont increase/decrease depending on the distance from the Infantry Section squad.
Most Barrage ability's radius increases/decreases depending on the distance from the source (The Weapon).

SpaceHamster is correct regarding the target position
23 Oct 2015, 21:05 PM
#46
avatar of ZeaviS

Posts: 160

Most Barrage ability's radius increases/decrease depending on the distance from the source (The Weapon). Since the Infantry Section isn't the source, but rather the caster, the radius remains the same.

SpaceHamster is correct regarding the target position


So does that mean if you target a vehicle with a priest, it will follow it and shoot wherever it goes now? Or was it doing that before and that has now being disabled?
23 Oct 2015, 21:05 PM
#47
avatar of __deleted__

Posts: 1225

How is that gonna make Ostheer any less comically bad?
23 Oct 2015, 21:07 PM
#48
avatar of Mr. Someguy

Posts: 4928

I'm a bit worried about the Pack Howitzer being left behind again, it got nerfed much harder than the LeiG did. I made a thread about it after the release of the first balance patch, I'm not sure if you've seen it but it's got some good information, and it's easy to replicate in a testing environment.

http://www.coh2.org/topic/42955/balance-preview-pack-howitzer-vs-infantry-gun/page/1#post_id418361
23 Oct 2015, 21:07 PM
#49
avatar of Omega_Warrior

Posts: 2561

jump backJump back to quoted post23 Oct 2015, 21:05 PMZeaviS


So does that mean if you target a vehicle with a priest, it will follow it and shoot wherever it goes now? Or was it doing that before and that has now being disabled?
the second one
23 Oct 2015, 21:18 PM
#50
avatar of Diomedes

Posts: 103

The LMG and bazooka bulletin change has been in the game since a few days. Relic, could you also change SdKfz 221/222 auto-cannon upgrade cost decrease bulletin? A Theatre of War-only bulletin isn't too useful in my opinion.

+1, and about the rest of the bulletins, example: Jagdtiger call-in, etc...?

No auto facing = fail of relic. Sten is perhaps a huge decrease in dps for stens. Commandos now are crap.

+1, without auto face: into the trash it goes.

jump backJump back to quoted post23 Oct 2015, 19:33 PMBurts
Heat Shell ability no longer uses the artillery collision type
Heat Shell ability now uses the proper speed and acceleration values
This change is huge. This alone makes elite armored way more viable as now heat shells wont smash into the ground 90% of the time and actually be good.

Yes but still very very situational, too expensive ability, like the rest of the commander abilities: 'Elite Armor' :rofl: :*( useless still imo(other than fooling around with Sturmtiger).

Churchills
Reducing the armor of the Churchill to allow reduce the amount of deflection while maintain the Churchill’s ability to soak up damage.

Armor reduced from 280 to 240
Default Churchill health reduced from 1600 to 1400


1400 health Still way too much for 150 fuel.
And what the garden is Tiger/IS2/KingTiger with less Health?
Really have to wait like half a year for fix?
23 Oct 2015, 21:22 PM
#51
avatar of Sedghammer

Posts: 179

50cal no longer broken and now usable because it doesn't cost as much as obers to reinforce?

Thank jebus.


Awesome!
23 Oct 2015, 21:37 PM
#52
avatar of hannibalbarcajr

Posts: 503



Currently it is 0.05/0.15/1 and it will be changed back to 0.1/0.3/1

Thank you...in current state, it can't even properly counter 3x Leigs....I drove to short range in game yesterday and fired barrage...in middle of second salvo 2 Leig shots hit me and I had to stop salvo and reverse becuase I was at half health. Any closer for less spread=better wiping and I would have died to the AA half track truck guarding it....can't wait to see if Leig is in reasonable state after this patch.
23 Oct 2015, 21:52 PM
#53
avatar of RMMLz

Posts: 1802 | Subs: 1

6 of 7 Relic postsRelic 23 Oct 2015, 21:58 PM
#54
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

jump backJump back to quoted post23 Oct 2015, 18:41 PMtenid
-Universal Carrier has had an inappropriate line of speech removed

-AEC Mk. III Armored Car has had an inappropriate line of speech removed


Anyone know which lines these were? I can't remember anything inappropriate off hand.


They would say "Huns, in a Halftrack.. **Bleepers**" when they were fighting Infantry.
23 Oct 2015, 22:53 PM
#55
avatar of Horasu

Posts: 279

Love the developer interaction following the patch. It really helps because speculation can run wild during these times.
23 Oct 2015, 22:54 PM
#56
avatar of Katitof

Posts: 17914 | Subs: 8



They would say "Huns, in a Halftrack.. **Bleepers**" when they were fighting Infantry.


Are osttruppen still terrified of tank coming at them when they see M3 or shocks? :foreveralone:
23 Oct 2015, 23:28 PM
#57
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post23 Oct 2015, 20:08 PMBanillo
Are RE stens adjusted?

No, RE Stens are separate from Commando Stens, which are only used by Commandos and Airlanding Officer.


jump backJump back to quoted post23 Oct 2015, 22:54 PMKatitof
Are osttruppen still terrified of tank coming at them when they see M3 or shocks? :foreveralone:

And why to Osttruppen, Machine Gun Teams, and Medics have red soldier marks? Red means Artillery, they should have White (Infantry) or Blue (Medic).
24 Oct 2015, 00:05 AM
#58
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

well, this looks like a very nice quality of life patch.
24 Oct 2015, 00:36 AM
#59
avatar of ClassyDavid

Posts: 424 | Subs: 2

What of the IS weapon bug? Quite a big one for them and really hurts when you retreat at 2 men but drop a weapon somehow.
24 Oct 2015, 01:45 AM
#60
avatar of akula

Posts: 589

so.. 360 degree arc on the USF AA HT or not?
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