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russian armor

Balanced Allies Mod

23 Oct 2015, 02:56 AM
#21
avatar of The Big Red 1

Posts: 758



All I gotta say is this mod will make you very happy.

Just be careful around KT's :P

just tested the mod its very good u managed to fix the USF officer "dance" bug something relic failed to do, bazooka got the buff it needs and deserves, shermans ain't paper no more. gotta say i like it. tho u might wanna tell relic how u fixed that "dance" bug that wud be great. more constructive feedback to follow
23 Oct 2015, 03:02 AM
#22
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15


just tested the mod its very good u managed to fix the USF officer "dance" bug something relic failed to do, bazooka got the buff it needs and deserves, shermans ain't paper no more. gotta say i like it. tho u might wanna tell relic how u fixed that "dance" bug that wud be great. more constructive feedback to follow



I already reported it to the appropriate people dont worry :P
23 Oct 2015, 04:17 AM
#23
avatar of The Big Red 1

Posts: 758

also you might want to have an integrated native language built into your mod. oh btw your mod doesnt not "show up" in the mod options list when playing custom games it "exists" but there is no text just a big blank
23 Oct 2015, 04:34 AM
#24
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

also you might want to have an integrated native language built into your mod. oh btw your mod doesnt not "show up" in the mod options list when playing custom games it "exists" but there is no text just a big blank



Its too epic to have a name in game,thats why?
24 Oct 2015, 02:20 AM
#25
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

More buffs incoming

This time for ostheer

STUG lyfe

-Stugs now all have 800 hp
-Main guns are a bit more powerful now,and they are true "assault" guns.
-Pintle MG supresses
Panzer IV

Health from 640 to 960 to match Sherman
-Maingun improved to match sherman
-Pintle MG suppresses

Panther
Health from 800 to 1080(like easy 8 and comet)

Ostwind
-AOE increased,Rate of fire increased,Graphically updated

Elefant
Mirrored to King Tiger damage wise,but obviously only in a fixed turret and only with AP shells.

222
Improved to match the New AP Round firing M20.

Tiger
I Felt the tiger wasnt scary enough.
It received simialr love to the King Tiger,but on a slightly less so scale.


Grenadiers
I felt they were definitely underperfomring
5 Man now
Rifle nade buff
can buy a panzer shrek

Panzer Grenadiers
Can now buy an LMG
Increased to 5 men

Pioneers
6 men now

MG42
Squad size to 5 men


Enough ostheer buffs

Now more allied buffs

Brits

Comet,Cromwell

Speed increased dramatically

Comet hitpoints to 1080

Airlanding officer uses thompsons now

Conscripts

From 6 men to 12 men

25 Oct 2015, 02:33 AM
#26
avatar of The Big Red 1

Posts: 758

did u buff the 57mm AT gun for USF as well? i remember its pen stats feeling lackluster. oh and do try to implement native language into ur mod that way ur mod will get higher ratings for its immersion.
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