The Concentrated Artillery Operation and Railway Artillery
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On the other hand, it's a big waste of munitions(200 munitions is too much)to use the Railway Artillery for the OH. It requires line of sight, and it's much longer the first shell lands on the ground after the warning smoke.It can hit nothing unless the enemy is sleeping.
So why they are so different? BTW,there are always better version units or abilities for the new faction, another example is the 6 pounder AT guns cost 280MP and 7pop.
BUT this time,don't nerf the Concentrated Artillery Operation. It's fine as it is, so buff the Railway Artillery to make it usefull.
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The Concentrated Artillery Operation ability is very similar to the Ostheer Railway Artillery. BUT it doesn't require line of sight to use, and it's so quick the first shell hits the ground(about 5 secons? If I'm wrong pls correct me). So the first shell is hard to avoid since you never know where it will hit.
This is very much correct.
On the other hand, it's a big waste of munitions(200 munitions is too much)to use the Railway Artillery for the OH. It requires line of sight, and it's much longer the first shell lands on the ground after the warning smoke.It can hit nothing unless the enemy is sleeping.
It's meant to smash up defenses not that the allies build many static defenses.
So why they are so different? BTW,there are always better version units or abilities for the new faction, another example is the 6 pounder AT guns cost 280MP and 7pop.
They are different because different factions have different strengths. In the case of the AT gun, the QF6 Pounder cannot be garrisoned in buildings and cannot be supported by a mobile rocket troop and thus is cheaper than a R-43, a Pak fires very fast and so it is also dearer. Prices don't just show the strength of the unit but also it's faction so expect AT to be expensive in a faction that can spam a lot of decent AT out.
BUT this time,don't nerf the Concentrated Artillery Operation. It's fine as it is, so buff the Railway Artillery to make it usefull.
I agree with this but still say it should be weaker than the Brit one. The VBrits are built around great late game units and abilities, it's their saving grace. Ostheer has the dubious advantage of having some of the best speacialist units but also being reliant on them. A slight decrease in first round hit time wouldn't be bad maybe 5 seconds down to 4 is reasonable or 3 seconds in exchange for less AoE
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They are different because different factions have different strengths. In the case of the AT gun, the QF6 Pounder cannot be garrisoned in buildings and cannot be supported by a mobile rocket troop and thus is cheaper than a R-43, a Pak fires very fast and so it is also dearer. Prices don't just show the strength of the unit but also it's faction so expect AT to be expensive in a faction that can spam a lot of decent AT out.
1,6 pounder AT has almost the same price with R-43/57mm AT but much better stats than them.
2,Pak40 and 6 pounder have the very same stats except 6 pounder has an extra 50% accuracy vs vehicles and the TWP.Then the 6 pounder is much cheaper.
3,Ostheer is desighed as a mid-late faction too. As Relic said...
Just an example, you build a panzerwerfer to counter the brits, then this CAO ability will kill the werfer by the first shell when you use werfer to barrage. Because it doesn't need line of sight and the brits player can suddenly use this CAO on the werfer in FOW, and it hit the ground so quickly...
I know they want to sell their productions but ENOUGH!
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Pretty stupid how brit railway is better for no reason. Just like how the 6 pounder is a better pack40 wih added accuracy for cheaper for 0 reason. Its not just a clone, its a better clone for cheaper. Like wtf.
I mean, the 25 lber barrage is a pretty core component of Brits. The advantage of the 100 muni call in is that it can be used anywhere, but it can also be regularly called in by several units.
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1,6 pounder AT has almost the same price with R-43/57mm AT but much better stats than them.
2,Pak40 and 6 pounder have the very same stats except 6 pounder has an extra 50% accuracy vs vehicles and the TWP.Then the 6 pounder is much cheaper.
3,Ostheer is desighed as a mid-late faction too. As Relic said...
Just an example, you build a panzerwerfer to counter the brits, then this CAO ability will kill the werfer by the first shell when you use werfer to barrage. Because it doesn't need line of sight and the brits player can suddenly use this CAO on the werfer in FOW, and it hit the ground so quickly...
I know they want to sell their productions but ENOUGH!
1. Looking at stats is tunnel vision. A R-43 can garrison a buiilding and can be retreated a QF 6-Pounder cannot. These are extra abilities that you are getting essentially for free if the 6 Punder costs the same.
2. The Pak 40 fires faster than the 6 Pounder and has the overwhelmingly bullshit stun ability. For 30 Muni you can currently guarantee a kill on an enemy tank as Wehrmacht. Not to mention a Pak will invariably be supported by Grenadiers who can snare it while the Brits have no such snare.
3. They where rebalanced into a faction that is strong in all tiers but doesn't dominate any particular one just like how the Soviets were rebalanced into a mid game faction which can, depending on doctrines choosen scale into the late game.
Your example has nothing to do with the 6 pounder so I honestly don't know why you are citing it.
You assume it's to sell productions but that is simple negativity bias. You are assuming malice on Relics part when simple incompetence is usually the answer. We all know #RelicCannotIntoBalance up until recently the Ostheer Sniper was ridiculous and now flames are very strong but ironically perfect imbalance is citing by game design classes world wide as to how to make a good game. Perfect imbalance is also called Asymmetrical balance and it usually holds audiences longer because the meta constantly evolves as counters are found for op units then everyone starts playing the counter to the counter. A great video can be found here on what perfect imbalance is and how it leads to better games.
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1. Looking at stats is tunnel vision. A R-43 can garrison a buiilding and can be retreated a QF 6-Pounder cannot. These are extra abilities that you are getting essentially for free if the 6 Punder costs the same.
2. The Pak 40 fires faster than the 6 Pounder and has the overwhelmingly bullshit stun ability. For 30 Muni you can currently guarantee a kill on an enemy tank as Wehrmacht. Not to mention a Pak will invariably be supported by Grenadiers who can snare it while the Brits have no such snare.
3. They where rebalanced into a faction that is strong in all tiers but doesn't dominate any particular one just like how the Soviets were rebalanced into a mid game faction which can, depending on doctrines choosen scale into the late game.
Your example has nothing to do with the 6 pounder so I honestly don't know why you are citing it.
You assume it's to sell productions but that is simple negativity bias. You are assuming malice on Relics part when simple incompetence is usually the answer. We all know #RelicCannotIntoBalance up until recently the Ostheer Sniper was ridiculous and now flames are very strong but ironically perfect imbalance is citing by game design classes world wide as to how to make a good game. Perfect imbalance is also called Asymmetrical balance and it usually holds audiences longer because the meta constantly evolves as counters are found for op units then everyone starts playing the counter to the counter. A great video can be found here on what perfect imbalance is and how it leads to better games.
BUT you forget R-43 has ONLY 50 range while other 4 faction AT guns have basily 60. If you want to compare ragular AT guns, leave the R-43 alone since it's a special one and just compare zis3, pak40 with 6 pounder. The Pak 40 DOESN'T fire faster than the 6 Pounder, I have said that the 6 pounder and pak40 almost have THE VERY SAME stats and both they have better AT stats than zis3, well the 6 pounder fires faster than zis3 but zi3 cost 320MP/9pop while 6 pounder costs only 280MP/7pop lol...
I'm not biased but you are. Another example is the centaur is as least twice effective than ostwind.
Then I want to talk about the CAO and Railway Artillery in this thread, so no more AT discussion pls.
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Concentrated Firing Operation is the only good thing for arty commander, flare and valentine is meh, Suxton is crap and perimeter overwatch <<< Concentrated arty in 1v1 so of course it better be good.
It's another commander, called Special Weapons Regiment, not the Royal Engineer Regiment you mentioned.
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Also oshteer gets faust on every core ifnatry while brits get faust only on sucky specialisty infantry that use prebuffed PTRS , so i think its fine that hteir at gun is cheaper because its their only at option mid game except of armored car that die to doubleshreck , cant fight ifnatry and slows teching.
Just my 2 cents.
All factions have their pros and cons.
Also brits doesnt get pak 43 with their arty or i win prostruppen button (it is i win button agains brits actually )
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Permanently BannedDon't argue with CadianGuardsman, he is as biased towards allies as it can get, waste of your time.
@Thread
People defending this seem to forget it can be deployed in the fog of war, comes down after 5 seconds and has no warning apart from the sound since it drops no flares. No design flaw of the British faction can justify this piece of balance junk. On top of this, the ability seems to hit on the first shell almost every time
Should not be able to be dropped without sight in the fog of war, should get flares and shouldn't come down that fast. It is the same with how CAS was before, almost can't be dodged. I remember the frustrations that the old CAS gave me, this ability gives me about the same kind of frustrations.
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Brits dont have on map arty except suckmortarplacement whitch is instacountered by mortar halftruck , so i think its fine.
Also oshteer gets faust on every core ifnatry while brits get faust only on sucky specialisty infantry that use prebuffed PTRS , so i think its fine that hteir at gun is cheaper because its their only at option mid game except of armored car that die to doubleshreck , cant fight ifnatry and slows teching.
Just my 2 cents.
All factions have their pros and cons.
Also brits doesnt get pak 43 with their arty or i win prostruppen button (it is i win button agains brits actually )
i'm not positive but i don't think i've ever seen the brit AT nade cause engine damage.
Posts: 44
Pretty stupid how brit railway is better for no reason. Just like how the 6 pounder is a better pack40 wih added accuracy for cheaper for 0 reason. Its not just a clone, its a better clone for cheaper. Like wtf.
brits just relased relic gonna fix it imo
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